

Fate/Grand Order: Final Singularity - Grand Temple of Time: Solomon
Fate/Grand Order -終局特異点 冠位時間神殿ソロモン-
After battling their way through all seven Singularities, the Chaldea Security Organization has finally arrived at the endpoint of the Grand Order: The Final Singularity, Grand Temple of Time: Solomon. Now is the time to defeat the root of all evil, Solomon, the King of Mages. Now is the time to reclaim the future. With the final operation looming large, Romani Archaman considers the choices he will soon have to make, Mash Kyrielight dwells on life's limitations, and Fujimaru prepares to receive a new Mystic Code. All their many encounters have led to this moment as Fujimaru and Mash at last embark on their final operation... (Source: anime.fate-go.us)
After battling their way through all seven Singularities, the Chaldea Security Organization has finally arrived at the endpoint of the Grand Order: The Final Singularity, Grand Temple of Time: Solomon. Now is the time to defeat the root of all evil, Solomon, the King of Mages. Now is the time to reclaim the future. With the final operation looming large, Romani Archaman considers the choices he will soon have to make, Mash Kyrielight dwells on life's limitations, and Fujimaru prepares to receive a new Mystic Code. All their many encounters have led to this moment as Fujimaru and Mash at last embark on their final operation... (Source: anime.fate-go.us)
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Draculoid
August 15, 2021
Having enjoyed the Babylonia anime, I was left feeling let down by this film sequel. While Babylonia buckled under the weight of it's own ambition at times, it was also this ambition that led to some surprisingly exciting and fun action set pieces and sequences. With this shorter "boss fight" singularity acting as both a film and a sequel to that series, my initial expectations were set rather high. Not only did they have much more time to polish and work on the animation, it's working with a film budget and adapting a hugely climactic battle. With all of that said, it is a competentlymade but pretty by the numbers Grand Order product at the end of the day. None of what the film did reached the highs in animation from the Babylonia Tv series and we're left with about 3 decent sequences which aren't even really that impressive and LOTS of CGI tentacles. The story is generic, though there is a nice bit of tension in the final act and battle of the film. The character art is passable. The backgrounds are pretty great. What you're really here for are the servants, and since it's adapting the climax of the first singularities there are a ton of cameos. Unfortunately, since there are so many servants showing up, most of their appearances are nothing more than that, an appearance. There were probably about 30-40 servants shown in this film, with about half simply being shown, another 15 or so launching a single attack and probably another 10 that were included in a mediocre action sequence. Still, if you are a big Fate fan, which are the only people I could really see watching something this far down the rabbit hole, you'll grin when your favourite servant appears. Sorry this review is rather short and also not incredibly detailed, but it's also a film where I don't believe there much to be said. The animation is not of a quality that will bring anyone in for the spectacle, so we are left with the die hards that will probably eat up anything Fate related and enjoy seeing their favourite servant appear for 7 seconds. I really had hopes after seeing some of Babylonia's sequences and seeing much of the same staff working on this film that we might get one of the better Grand Order adaptations, but unfortunately for me at least, Grand Order has still proved to be pretty mediocre in the anime adaptation department.
g4r4nd0u
August 30, 2021
Note: I will mostly talk on how this one is adapted. And slight spoilers Story 9/10: Well, the overall story compared to Babylonia is meh. But for how it was adapted, it's an anime that perfectly captured the essential parts and further enhanced it making it better than the source material. People will think Avengers Endgame, but Solomon was never about that. It's a conclusion for Romani's choice, a resolution for Mash's life, a definition to the "Solomon" and a setting for Ritsuka Fujimaru's whole character in Cosmos in the Lostbelt. Art 8/10: I like the use of CGs, It's one of the best and better thanwhat ufotable uses and definitely better than Babylonia's. And the main antagonist not being a CG was a surprise. The same face syndrome is there tho so that's a meh to me(The new mystic code was cool tho). Sound 8/10: Well, it's almost about the same as Babylonia but they atleast used some of the game OSTs making giving it some more points and hey, that ending song got me seriously, a definitely must not skip part. Character 8/10: Babylonia Ep 0 has finally proved it's usefulness. Just like what I said in the story section, The main characters in this chapter is Mash, Romani, and Fujimaru. The existence of Babylonia Ep 0 have a great role despite the anime skipping chapters. And finally, Fujimaru is now just about as good as the manga. One problem here tho is that most the appearing characters we're just there to be badckground. Not saying it was bad but the problem is alot of non-FGO players, or people who didn't read the story, won't get the hype. The event characters being cut was pretty disappointing tho. Enjoyment 10/10: The animation, it was great. the combination of CGs and Sakuga was done well despite not being animated by ufo. The fight scenes, well adapted. They finally showed what Fujimaru's fighting style is. Something that should be shown since Camelot. The final fight? Short but better than that atrocious Shirou vs Kirei in Heaven's Feel. Overall: 8/10 This movie is a definition of "fan service". Most anime onlies who haven't read it will definitely disappointed. And alot of readers might be too if their husbando/waifu didn't appear or speak. But hey, atleast the overall story was better than in the game where there was about 3 hours of only banters.
ShinodaChan
January 20, 2022
Not going to lie, I'm pretty sure that even Solomon with the ten rings wouldn't be able to fix this pacing nightmare of a film if he tried. (MODERATE SPOILERS AHEAD, continue reading at your own risk) Here we have the conclusion to Part 1 of FGO's storyline: 94 minutes of cameos, fanservice, and the absolute bare minimum of storytelling that Cloverworks could legally get away with. Going in I want to stress that there are at least two ways one can approach this film: as raw fanservice for FGO players, or as something more meaningful. If you're in the former camp you'll probably enjoy the moviesolely from the cameos and animation alone, my review is catered more towards the latter camp. My main problem with this adaptation is that the story not only feels rushed, it also feels painfully pointless and slow in some sections for no reason whatsoever. To give a few examples: - Da Vinci explaining Mash's condition to Fujimaru even though he (and the audience by extent) knew about it already from prior films. - Anything involving Lev Lainur, though admittedly I'm biased because I dislike his character in general. - The horse riding scene where Mash needs to remind Fujimaru about why they've been fighting (as if he can't figure it out on his own) while stating for the 10th time that this is the end of their journey. - Servants standing around doing nothing but looking cool; a certain someone's speech is the main culprit for this. This honestly wouldn't have been so bad if the movie had been longer, but it's not. - Anything involving the Chaldea facility, because honestly just showing it under attack once is enough to raise the stakes and establish a kind of time limit; no need to reiterate after that. Some of these might seem like petty nitpicks, but consider that when you're operating inside a ~90 minute timeframe (credits excluded) you need every moment you can get to properly flesh out the story and hit all your thematic beats. CloverWorks already had things stacked against them with the amount of fanservice they were expected to include, no need to worsen things by messing up the pacing as well. Imagine if they had saved even an extra minute of footage, and used said minute to highlight an important part of the story instead of stuffing it into the credits. That alone would have arguably improved things by a fair margin, but instead it got sidelined for Lev Lainur being an obnoxious PoS. The story suffers considerably as a result of this, so while certain moments are still included I don't believe they're given the depth or flair they truly deserve. Granted, this isn't my only issue with this movie. Other, more personal frustrations include: - The fact that Mash and Fujimaru get a cool car...only for it to be totalled almost immediately. Why even bother introducing and animating the car at that point? Just have them walk on foot and come across Lainur sooner. - The fact that CloverWorks had the perfect opportunity to have Mordred and Artoria fight together...only to have Nero team up with Mordred instead. I get that it's a Saber of Red deal, but Nero already had a scene prior and the father-son teamup would have been far more exciting IMO. - Speaking of which: the fact that CloverWorks ALSO had the perfect opportunity to have Gilgamesh and Enkidu team up, only for Enkidu to do all the hard work while Gilgamesh is staring off into space on some random hill like Vegeta in the first Broly movie. I understand that CloverWorks probably wanted other servants to have the spotlight, but given what I've heard about Gilgamesh's role in the in-game version of this singularity I can't help but be disappointed by his virtual nonexistence here. - The fact that Lainur takes time to hype up all of the singularities only for them to get used as background art for the rest of the film. Again, why even bother? It's like CloverWorks had plans to use these concepts in an exciting manner but had to ditch them due to lack of runtime (same as the car, probably). - The fact that Act 1 is filled with some really random quarter-second shots that make no sense and serve no purpose but to disorient the viewer. Then there's Goetia. I like Goetia's design, but frankly he comes off underwhelming here. Part of it is because I wasn't impressed by the second half of Ars Almadel Salomonis's animation (the build-up was incredible), and another part of it is because comes off as way weaker than Tiamat due to how easily he gets injured. Honestly this is where I feel like the fanservice was at its worst, because by allowing various servants to chip Goetia down (even when he gets serious) you're cheapening his capabilities and making it even harder for him to stack up to Tiamat. Ironic how CloverWorks making Tiamat super durable backfired on them in the long run. So we have several minor things that irked me, a slew of drawn out scenes that (when added up) take away a critical chunk of runtime that was desperately needed in the second half of the film, and a suboptimally executed final boss. Is this really deserving of a 4? I believe so, for two reasons: 1. This is meant to be the conclusion to Part 1, meaning that it had a high bar to meet (especially after the unprecedented success of Babylonia's adaptation) from an animation and story standpoint. Failing to meet this bar is deterimental to the entire story arc as it undermines everything that's built up to this point, especially when so many things get crippled by the runtime. 2. The poor pacing cripples the film to the point where I'd argue that even the fanservice is underwhelming. Look, this is meant to be THE climax of Part 1. You have several singularities, a large assortment of powerful servants, and all the FGO money in the world. If you're already going down the line of 'fanservice first, story second' then the least you can do is make it an absolute slaughter that fans could revel in. I mentioned Gil not having a prominent role earlier, but really you can apply this to most of the servants that get shown here. The majority of servant moments comprise of bodies being thrown at a problem with a few getting exciting animations here and there; no interactions, no comedy to lighten the mood, nothing. Endgame's best moments worked as well as they did because they interspersed a lot of brief, but meaningful interaction inside the climactic action sequence. You basically don't get that here, and that's pretty disappointing. I'd be willing to forgive it if the time was used to deepen the movie's themes, but given the poor pacing it didn't do that well either. Again, there are things to like about this movie: the animation is pretty good, the voice acting comes through when it matters (namely from Nobunaga Shimazaki), and the fanservice is just that: fanservice. What will really decide your enjoyment of the film is whether you believe the fanservice and key scenes create a satisfying conclusion to the story, and for me it doesn't work. With another half hour and some fine tuning this could have turned out leagues better than it did, but it is what it is. All that's left to do now is accept it and prepare for Mahoyo.
aemniversary
January 20, 2022
Not gonna lie, it was a dreadful experience. Since I am a fate fan without even playing the game, I was seriously excited when Fate/Grand Order got an anime adaptation because I am finally able to enjoy the story without relying of reddit all the time and the hype from the game trailer alone is great. Story "Final battle that decides the fate of humanity" It does not matter how unoriginal the idea is as long as the execution is at the top of the game. However, it was hard to enjoy it because the execution of the story actually suck. The movie trailer alone is actually betterthan the whole movie itself. The movie just did a really basic storytelling just to make sure that the key points are mentioned in this movie. It is a waste for this movie especially after the hype from seventh singularity anime. Visual In terms of visual, there is not really much to complain because it was splendid and the background itself really good. Sound Accompanying the bad story execution, we have terrible sound effects and bgm. It was really hard for this movie to provide immersive experience if the sounds also played a terrible part in the movie. However, the voice acting is great for the main cast but requires a little improvement. It will nicer if the side characters have more lines to say to truly emphasize the bond the they made during their journey. p/s : I might rewatch the movie any time in the future so lets hope that it will be a better experience next time.
Gamefan121
January 20, 2022
Chadgamesh strikes again: be me. the strongest servant on humanity's side summon me out of my own at an all-out war to fight for humanity just stand there and do nothing say three sentences after the fight is over refuse to elaborate leaveIt's a good movie if you are into fgo, since it's mostly fan service for people who have played through the game. Cloverwork did a great job with the animation and compared to Babylonia the CGI was 1000000000000x better. You should also watch the outro because some "cut content" was briefly explained in it. Let's hope that either Cloverworks or Ufo will animate the Lostbelts because this movie was just way better than Camelot.
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