

グリザイア:ファントムトリガー
Several years after The Fruit of Grisaia... What was once "Mihama Academy," a sanctuary for young girls, has now been transformed into a SORD (Special Organization for Research & Development) training school dedicated to fostering talent for national defense. Rena and Maki specialize in firearms, Tohka and Gumi excel at sniping, Chris handles explosives and data processing, and Murasaki is a skilled ninja for intelligence operations. Together, they take on cases too complex for the police or Self-Defense Forces, repeatedly facing dangerous missions. This is the story of these young girls, painted in blood and gunpowder. (Source: Crunchyroll)
Several years after The Fruit of Grisaia... What was once "Mihama Academy," a sanctuary for young girls, has now been transformed into a SORD (Special Organization for Research & Development) training school dedicated to fostering talent for national defense. Rena and Maki specialize in firearms, Tohka and Gumi excel at sniping, Chris handles explosives and data processing, and Murasaki is a skilled ninja for intelligence operations. Together, they take on cases too complex for the police or Self-Defense Forces, repeatedly facing dangerous missions. This is the story of these young girls, painted in blood and gunpowder. (Source: Crunchyroll)
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KANLen09
March 26, 2025
Grisaia: Phantom Trigger — Forever and for eternity, the black sheep of the franchise, without question. It goes without saying that Frontwing's Grisaia franchise has seen better days since its inception in Fall 2014 with the mainline Grisaia series (Fruit, Labyrinth, and Eden). On its episodic VN series of Phantom Trigger, however, it is without a shadow of a doubt that it overshadows the good that is the franchise to turn on its head into something more of a catastrophic showing. You would think that after 3 films and the ousting of the one credible director that has made all of this possible, Frontwing and BiburyAnimation Studios (after taking over from 8-Bit for Phantom Trigger) would learn from their missteps in the adaptation to the small screen. Well, not anymore. After the 3 films (which adapt Volumes 1 to 3 of the game), comes the anime adaptation to adapt the game's remainder of volumes...and it's frankly more of a mess. Even when you thought that you'd finished watching the prequels first before going into the anime, you're already thrown for a loop once again. I thought that seeing the Mihama Academy remnants of Haruto Aoi and the former Phantom Trigger members, plus the SORD girls obviously, would make the memories recognizable since it's been a while since the last showing of the series itself in the late-2020s' Stargazer. But while that is evident and all, the story itself, from evolving enemies to character developments alike, with an all-new staff team, it's clear that you're no longer watching director Motoki "Tensho" Tanaka's adaptation but a re-interpretation of the remainder of the VN according to the unknown director that is Kousuke Murayama, having taken over the reins from him since Stargazer. And I don't know what is truly happening here, because it seems that from his standpoint, the VN content, being too much for anime, got cut down and butchered instead just to make ends meet. Seriously, I think that the removal of Tensho literally cost one franchise's side stories the treatment that they deserve as a full adaptation of competent quality, though this comes with the cost of time and manpower to justify why taking it slow with the VN approach is always a risky business move. No matter if it's 8-Bit or Bibury, the production always is Grisaia's strong point, and it's still great to see the show embracing its cinematic 16:9 movie quality to show that the show hasn't lost its chops. The music, on the other hand, is just not as memorable as past series, even with Mao Uesugi's OP and Yoshino Nanjo's ED songs. In the end, the Phantom Trigger episodic VN series was kind of screwed the moment it turned into adaptations on the small screen. As much content as the VN would have, it's literally impossible to squeeze it into the anime format, so a gamble was taken, and once it looked viable, more can be squeezed out of the series to make a seamless transition. That's the main problem with the films and the anime here, and there's just no way you can come out unscathed trying to understand what the heck is going on. Oh well, let the dust settle, because this is as good a showing for the "sequel" that never got expanded the appropriate way possible.
Supporting
AES-senpai
June 7, 2025
"Grisaia: Phantom Trigger" is a visual novel series that serves as a spin-off and spiritual successor to the popular "Grisaia" trilogy ("The Fruit of Grisaia," "The Labyrinth of Grisaia," and "The Eden of Grisaia"). While it shares the same setting of Mihama Academy, now reinstated as a "specialist training school" under a new organization called SORD (Special Organization for Research & Development), it introduces an entirely new cast of characters. What it is: Kinetic Visual Novel: Unlike the original Grisaia trilogy, "Phantom Trigger" is largely a kinetic novel, meaning there are no branching routes or player choices. You are essentially a spectator toa linear story. Focus on a New Cast: The series shifts focus from Yuuji Kazami and his original classmates to a new group of assassin girls, each with their own troubled pasts and unique combat skills. Episodic Release: "Phantom Trigger" has been released in multiple volumes, with each volume often centering on the backstory and struggles of a particular character, alongside an overarching narrative involving dangerous missions and conspiracies. Action-Oriented: While still a visual novel, "Phantom Trigger" leans more heavily into action and military themes compared to the original, with girls engaging in espionage and combat. Imagem de Grisaia: Phantom Trigger combat sceneAbre em uma nova janela www.youtube.com Grisaia: Phantom Trigger combat scene Pros often highlighted: Excellent Production Quality: The series is consistently praised for its high-quality art, character designs by Akio Watanabe, and well-executed CG scenes. Voice acting and sound design are also generally lauded. Engaging Character Backstories (for some volumes): Many reviews note that certain volumes excel at delving into the individual character's pasts, providing compelling and often dark narratives that explore their trauma and motivations. Volume 5, focusing on Murasaki, is frequently cited as a strong example. Satisfying Action Sequences: When the action ramps up, it's often well-depicted, creating an immersive experience for those who enjoy the military aspects. Continuation of the Grisaia Universe: For fans of the original series, it offers a chance to return to the Grisaia world, even with a new cast. Improved Pacing (in later volumes): Some later volumes are noted to have better pacing and feel less rushed than earlier ones, which were sometimes criticized for being too short. Common Criticisms: Lack of Player Agency: The kinetic novel format means no choices, which can be a turn-off for players who prefer interactive visual novels with branching paths and multiple endings. Formulaic Structure (for some volumes): While some volumes break the mold, a recurring criticism is that many volumes follow a similar pattern: introduce a character, explore their backstory, and then conclude their arc, sometimes leading to a sense of repetition. Short Playtime: Especially in earlier volumes, the short playtime for the price was a frequent complaint. While later volumes have become longer, this remains a point of contention for some. Less Focus on a Central Protagonist: The ensemble cast approach means there isn't a single main character like Yuuji in the original, which some players found less engaging. The story unfolds as a spectator rather than through the eyes of a central figure. Confusing Overarching Plot (for some): While individual character stories can be strong, some reviewers found the overarching narrative to be at times over-explained and at other times under-explained, leading to confusion about the grander plot. Not as Good as the Original Trilogy (subjective): Many fans of the original Grisaia trilogy find "Phantom Trigger" to be a different experience, and while some enjoy it, others feel it doesn't quite reach the same heights as its predecessors, particularly in terms of character depth and emotional impact. Overall: "Grisaia: Phantom Trigger" is generally recommended for fans of the "Grisaia" universe and those who enjoy action-oriented visual novels with a strong focus on character backstories, even if the narrative is linear. Its high production values are a significant draw. However, be prepared for a kinetic novel experience with an episodic release model, and be aware that opinions vary on how well it stacks up against the beloved original trilogy. If you're looking for a direct continuation of Yuuji's story or a visual novel with player choices, you might be disappointed. But if you're open to a new cast and a more action-packed, albeit linear, narrative set in the Grisaia world, it can be an enjoyable experience.
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