

愛姫MEGOHIME
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soloship
January 22, 2026
Mitsuo Fukuda's return to full-on anime direction after SEED Destiny was . . . a mobile game ad that took three years to make! Sadly, very few of Fukuda's stylistic hallmarks are present. There's a flashback in the second episode, the third episode has a mystical ruler standing on a rock in space (like Embyro in Cross Ange), and the first ED is a slideshow, but those things are common in many other anime. The real Fukuda-ness isn't there. There's no hilariously bad melodrama. There's no wooden yet impassioned character writing. There's no cool stock footage. There are no intense, impossible situations. There are no homagesto or plagiarisms of old Fukuda shows and other shows Fukuda likes. In other words, this is a bland, average modern anime! Ugh! Why couldn't you have made easy fodder like a mobage ad into something you can love to hate, Fukuda?! You have no problem doing that with literally any other show you touch! Despite being 30 minutes, this manages to be complete filler. The second episode introduces a giant robotic monster hidden underground, and the third episode, which could have been a great battle with it, ended up being the blandest, most low-stakes fight ever. The only thing I remember is that the monster shot lasers from all over its body, which, considering that this is also a Gainax anime, I'm tempted to label as a reference to Gunbuster or Ideon, but thanks to Ideon, that kind of attack has probably embedded itself well into Japanese media that it wasn't consciously an Ideon/Gunbuster reference. If you're a Gainax/Fukuda completionist, you might find some things in this show to like. Otherwise, it's a waste of time.
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Episodes
3