

アイドルマスター ミリオンライブ!
Mirai Kasuga, who wants to carry on a dream she has yet to see. Shizuka Mogami, who yearns to be an idol and is shaken. Tsubasa Ibuki, who does not know what she can be serious about. At 765 Production new idols gather and everyone's "dreams" will brought into brilliance at the theater! The long-awaited anime of "The IDOLM@STER Million Live!! (Source: Official Site, translated)
Mirai Kasuga, who wants to carry on a dream she has yet to see. Shizuka Mogami, who yearns to be an idol and is shaken. Tsubasa Ibuki, who does not know what she can be serious about. At 765 Production new idols gather and everyone's "dreams" will brought into brilliance at the theater! The long-awaited anime of "The IDOLM@STER Million Live!! (Source: Official Site, translated)
SanaeK10
December 23, 2023
Idolmaster's adaptations have always had an issue catching up to the greatness that is the 2011 anime. I've always been a firm believer in quality over quantity, and the 2011 anime manages to make the most of its runtime by giving each of its girls (and crucially, Producer) a dedicated spotlight episode as well as fleshing out their characters to make them appealing for people who don't play the games. The inability of its subsequent spinoffs to stand up to the 2011 show is evident in Cinderella Girls (lack of focus on both the core trio and the overall cast) and Side:M (too many idols,Producer is a non-entity). Then came U149, which had managed to capture the same magic as the 2011 anime, even blowing it out of the water at some points, despite its shorter runtime by having such a razor-sharp focus on its cast and by having a lot of its episodes dedicated to non-idol activities (this is important as I'll elaborate later on). I had thought the series had returned to good hands, and then the long awaited Million Live anime came out, and it blows alright. Uniquely MiliLive has inherited both negatives from Cinderella Girls and SideM. You have a stupidly large cast of girls, none of whom get any real focus on to flesh out their individual characters, alienating anyone who isn't into the games, alongside with a total non-entity of a Producer. See, one of the core aspects of Idolmaster is that the Producer himself is not just some self-insert; he is as much of a main character as any of the girls, and his proactiveness in some episodes is what elevates him above the usual "token male character in an all-female show" compared to other shows. You can easily remove MiliLive's Producer and it would not make a single difference. Speaking of the girls, there's just too many of them to keep track of, and their core archetype/personalities just get forgotten the moment they're offscreen. It's really bad when I can't even remember the names of half of them even at episode 12. They've also brought in the original cast (albeit some alternate reality version of them more similar to Imas 1's universe than Imas 2's) as bait, since they don't amount to much in the end as well. And, I think this is a fundamental misunderstanding for people making Idol shows, and not just a MiliLive problem, but the actual idol parts of the shows are actually the most boring parts. In any work related show, the work aspect is just set dressing at the end of the day, and what people want to see are activities that happen outside of work. The 2011 Imas and U149 got this right by having the idol aspect be secondary while the real focus shifts to the characters and their interactions, growth, and relationships outside of work. Most of Million Live is just about preparing for the big show, and doing the big show. It's just watching people work. It's honestly no different to coming to the office and having one of those shallow conversations with your colleagues: You pretend to talk about something exciting to mask the dread of monotony in the workplace. Most of Million Live's interactions rarely involve the personal relationships or developments around the characters, but instead are mostly work-related. Oh Shizuka's sad because her dad disapproves of her idol work? Come on that's boring. This is nothing like Risa's anxieties in U149 or Chihaya's dead brother in 2011. Why is it so difficult for the production committee to understand that we enjoy these kinds of shows because of the characters, not because of the work they do. At this point I'm even content with the melodrama from Mio in CG or Sakuraba in SideM, because at least those were focused on the characters themselves. Honestly, maybe the adaptation was too little too late. After all, the heyday of MiliLive was around when the 2014 movie aired, and that was as good as an adaptation MiliLive was ever gonna get, even if it's only ever focused on Kana. But at least it was focused on someone and delivered a spectacular finale. I felt nothing after MiliLive's 2023 adaptation ended, and I dread to think how the Shinymas adaptation is gonna be like. At this point maybe giving the girls Mechas to fight asteroids may have been a better alternative. 5/10
restush
March 4, 2024
Recommended for fans that following Idolmaster from latest movie or playing Million Live game or fans that listen to their music only on music platform. For me, had watched the movie, played game Starlit Season, and listen to their music on music platform. By did three of those above, it will make better experience watching this Million Live anime because it will have a nostalgia vibe and matching vibe like "Yeah, she would doing this because her X personality". The matching vibe doesn't mean negative where know the plot went, but in positive way like "if she personality X, meets personality Y, what will happen?" thatwould find intriguing that trying to guess what interaction going about. If the guess correct, then feeling happy that the characters stay in characters. If the guess wrong, it's a new discovery of characters personality and feeling curious. All characters introduced with great pacing from episode 1 to 4. No rushing and characters interaction is amusing because their unique personality. They are top well-written like I felt the anxiety when the characters felt anxiety. I felt happy when the characters felt happy. The conflict solved rather fast in one episode, where original Idolmaster need at least 2 episodes for major conflict to solve the problem. So the feeling of worried, anxiety and cynicism about 60% compare to original Idolmaster but still has awkward moment that would find interesting. I believe it's because the new characters is so talented to become idols that do less mistake. However I found episode 4, the conflict is really best. Idolmaster conflict really captured depiction of real life. The CGI is better than I expected. There are no clipping, the model matching with the background, no lighting error, and no weird movement even the 3D really pleasant to watch. However, the model of Shizuka's hair that looking from sideling seems a little buggy for me. The ART is really interesting that when paused for a sec, the ART blended really well with CGI and were created really detailed like have a good lightning environment typical high quality visual novel background. Overall it did make me felt anxiety, happy, laugh, curiosity, empathy.
MidniteAndBeyond
December 27, 2024
THE iDOLM@STER is my favorite franchise in the entire world. So pretend to be surprised when I say that I had fun with it. It was nice getting to see 765Pro again and to finally get properly acquainted with the Million Live branch... or at least moderately acquainted. Taking my iM@S Glasses off for a second and openly admitting that this show was rushed to heck. I can easily recommend all the other iM@S anime series as introductions to their respective branches, and even feel like they hold up as standalone experiences for someone who wants to get into THE iDOLM@STER. But I cannot recommendMillion Live to any newcomers to the series. There's 12 episodes and 39 idols. 52, if you count 765Pro. It was never going to work out. I had fun with it because I was already somewhat acquainted with these characters and this setup. And everything I witnessed was enjoyable. I just DESPERATELY wanted more. As someone who finally got attached to the other branches through Starlit Season, I was really hoping to get more time to learn about the Million Live members other than the 5 who were in Starlit... guess which 5 members the show is primarily focused on, all throughout... The animation shined most during the stage performances, as you'd expect. Again, I don't think this show needed to be entirely 3D. It didn't ruin the experience for me, but I definitely think it wouldn't have hurt to have just gone the 2D route, like the previous shows did. The music is great, obviously. Added a lot of new favorites to my iM@S Playlist. I wish I had more to say about it, but it just... ended so quickly. It really seems like these anime adaptations are just meant to be extras for the pre-existing fanbase, rather than serving as an alternative option to tell these character's stories and for getting new fans into the franchise. And that's EXTRA frustrating when you consider the fact that all of these characters and their stories are linked to a mobile game that's destined to shut down someday, whereas an anime would be the perfect opportunity to preserve these stories for future generations... I wish they got as much time and attention as 765Pro did with their anime, but I know that Namco doesn't really need to put too much effort into an anime, since its far from their only source of revenue when it comes to iM@S. As a pre-established fan, of course I had fun with it. And if you just want a quick, cute show with lighthearted interactions, perhaps you'll still find enjoyment out of it. But as someone who isn't fully knowledgable or experienced with the Million Live branch, I cannot in good conscience recommend this show to someone as an introduction to Million Live, nor as a substitute for checking out the game. My ranking is very generous, since I love iM@S to death, but I completely understand if others would rank this lower than I am. 7/10
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