

誰ソ彼ホテル
Situated within an endless twilight, the Tasogare Hotel welcomes anyone stuck between life and death. Unaware of their fate, guests must regain lost memories through mementos hidden in their designated hotel room. Most guests pass on or return to the world of living within days, while few others find themselves staying at the hotel for much longer than usual. Neko Tsukahara, a young woman with an expressionless face, finds herself at this hotel. As she is guided along by the staff, Neko regains enough of her memories to become invested in the plights of the other guests. Solving the guests' affairs and the mystery behind the hotel turns out to be too interesting of a situation to pass up; Neko decides that simply being a guest is not enough to satisfy her curiosity. [Written by MAL Rewrite]
Situated within an endless twilight, the Tasogare Hotel welcomes anyone stuck between life and death. Unaware of their fate, guests must regain lost memories through mementos hidden in their designated hotel room. Most guests pass on or return to the world of living within days, while few others find themselves staying at the hotel for much longer than usual. Neko Tsukahara, a young woman with an expressionless face, finds herself at this hotel. As she is guided along by the staff, Neko regains enough of her memories to become invested in the plights of the other guests. Solving the guests' affairs and the mystery behind the hotel turns out to be too interesting of a situation to pass up; Neko decides that simply being a guest is not enough to satisfy her curiosity. [Written by MAL Rewrite]
KANLen09
March 21, 2025
Tasokare Hotel — Between the worlds of the living and the dead, there stands a mansion where its depiction...is anything you've ever otherwise imagined. Why is it that in the 2020s, we're still getting anime adaptations of games, especially those region-locked to Japan that the West has yet to or didn't even get a chance to try them? If you're coming from a marketing executive's POV, then I can't quite have an answer to this rather bizarre gimmick of trying to market games through anime. Of course, if you've been in the AniManga scene these past few years, you've seen anime adaptations of CyGames IPs (fromPrincess Connect Re:Dive, to Uma Musume) being hyped adaptations from mobage players, which once their anime came out, blew up a new wave of fans towards the IPs themselves. However, for the elongated title that is the mobage of Benoma Ray and SEEC's Tasokare Hotel that's been released worldwide since December 2017, there doesn't seem to be any hype going around for the show...that is, of course, until the anime dropped this season (to decency). Of course, I need not mention the fact that you don't need to play the mobage to figure out what this show is all about, but the clues within the anime are easy enough to spoonfeed you of its content. Clearly inspired by Death Parade, Tasokare Hotel does the same regard, but as a hotel (or mansion) that is the only building of existence in a land of nothing, and this is for its sole purpose of being the gateway for people who died from circumstances both predicted and unforeseen to evaluate their lives before choosing to be given a second chance to either go back to the living world and mend their wrongdoings or, even worse, transcend down to literal Hell. And one girl stands as a testimony to her time at the mansion itself: Neko Tsukahara. An idol fan who unceremoniously got stabbed out of nowhere, she clearly expected death, but her arrival at the hotel itself gives her a chance to talk to other people who met similar fates against loved ones or people that simply have an ulterior motive, alongside the other hotel staff who have been there before him: the fire-headed Manager, the receptionist-cum-concierge Atori Haruto, the bookkeeper-cum-housekeeping Ruri, as well as bartender Menow and long-time guest monkey Kiriko. One way that these people are known for arriving at Tasokare Hotel is based on items that depict their face, which usually are items that are what caused them to face certain death or are something that's close to their heart. These people are then escorted to what look like ordinary hotel rooms but which are specifically designed around who and what they are, as well as their features, to help them recollect their memories and, most importantly, their names, which are the gateway back to Heaven (which is Earth) or Hell. Some choose to atone for their sins, while others continue being reckless; you get the point. And it's this stage that Neko gets acquainted to how the hotel is run; the dos and don'ts; as well as the specific rules of the hotel which concerns the way back or down a.k.a check-in and out for the guests. Still, with Tasokare Hotel being a supernatural mystery, there always seems to be the eerie air of incoming and outgoing guests suffering from a range of traumas, and Neko comes in obligingly to play the Sherlock Holmes detective role of the venue itself. Some stories are seen as typical, and the others are complex in their own right. But all hell goes loose when a sinister character comes to the hotel and sets off a chain of incidents that tests not just her newfound abilities but especially her reason as to why she landed in the hotel to begin with. For its presentation, the show is nothing out of the ordinary, especially for a studio where its works are far and few in between, though its biography list shows that they range from bad to mediocre. Still, this is easily the best effort that studio PRA has given to the show, and it's serviceable for the most part. For her first full-featured Anisong, I absolutely love Kayoko Yoshizawa's OP song, not just because of the song's thematics, but also because it's well-composed and thought-out music that fits the show in general. And in the sea of unimpressive OPs for the Winter 2025 season, this one sticks out to me the most in a captivating manner. As for Rib's ED song, yeah...that is just forgettable. If you want to get into Tasokare Hotel without touching the mobage, try the anime...and regardless of what you do, ignore the 3-episode rule for this, because the show's pacing just does not fit into the theory's narrative. It's only on Episode 4 when there's a plot twist to the entire show's story, which brings in a much more compelling reason as to why this show gets a recommendation to begin with.
Shie_Ru
October 29, 2025
It's rare for me to give a 10/10 rating. Aside from this anime, I give it to "To Your Eternity" and "Dororo" so if you ever watched those two, you can predict how good this anime is. Let's break down to the show itself. It gives us many types of story that I personally think emotional, there's one particular episode that cause me cry a lot. But normally people wouldn't cry over this, so please don't expect this to become a really sad anime. Think of it as a usual mystery anime. It's like "Death Parade" a story about life and death, but with afun MC, funny manager, and a big plot twist at the end. I read that this anime is an adaptation from game, but unlike other similar adaptation, this one is really good. Even though the animation isn't as beautiful as let's say Frieren or Demon Slayer, this anime still has a pretty good visual. I highly recommend this! If you ever watch Death Parade, it's even better than that. But please be prepared for some disturbing scene. We're talking about life and death stories, not a happy slice of life anime.
worlddestroyer
May 30, 2025
Tasokare Hotel – A Letdown Wrapped in Potential Started off promising... but ended up mid. At first glance, Tasokare Hotel sets a moody tone with strong Death Parade vibes—which honestly had me intrigued. But once the character Osoto Masaki entered the picture, I expected the story to take a deeper turn. Instead, it just became increasingly predictable. What really killed it for me was the ending. It felt like they slapped on a forceful happy resolution with little regard for the buildup. No real explanations about who or what the bartender and the manager really were, or how this place even operates. Just a lot of emotional fluffand unanswered questions. I know the anime is based on a game (as noted on its MAL page), but since I haven’t played it, I can’t speak to how much was left out. What I can say is the anime didn’t stand well on its own. Animation: 7/10 Voice Acting: 6/10 Sound Quality: 6/10 Story: 3/10 Total: 5.5/10 A disappointing binge-watch. It had potential, but by the end, I felt more frustrated than fulfilled.
Khashishi
April 6, 2025
A promising concept held back by mostly weak characters and bland execution. I almost dropped this during the lackluster early episodes. But it does get good near the end. The structure is mostly episodic, with one or more new guest characters coming in at the beginning, with information revealed about them during the span of the show, finally revealing their fate. A weakness here is that the information is just handed to the audience, mostly through unearned notes that are found in books or randomly fall from the sky or similar. It would have been better to tie the reveals to some kind of character catharsis,or to some completed task, which would give it some more emotional impact. So, for the most part, these guest characters are bland. Things become interesting with the character introduced in ep 3. He is the most interesting character, and adds some necessary spice to the show. The rest of the characters are not great. The major characters are largely described by some cringe behaviors; for example, the director is lazy and sleeps on duty. It's not just a character trait he has, but rather a trait that he is fully modeled around. The MC has some weird obsession with the cooking girl which just keeps getting displayed. The tone is inconsistent, with the goofiness of the characters making it hard to take seriously, but the story getting darker near the end. There are some excellent musical performances in some episodes, with some nice jazz saxophone.
colelouch
June 25, 2025
The anime had a somewhat interesting premise and some early promise, which convinced me to give it a try. This might go against the general opinion in the anime community and among fans of the original game, but I actually found the first two episodes to be pretty solid. They gave off a vibe similar to a more toned-down Death Parade, with a light-hearted mystery angle. I was intrigued enough to even download the game to explore it further. However, things started going downhill with the introduction of Oosoto. From that point on, the tone shifted dramatically as the show began taking itself far too seriously,trying to come off as deep, edgy, and intellectually intense, but failing on all fronts. Every time Oosoto appears, he’s framed as the genius mastermind: The smug, all-knowing manipulator protected by layers of plot armor. The series seems desperate to convince viewers that he’s a dangerous and brilliant psychopath, but it never really lands. The episodic cases, which initially caught my interest with their randomness and variety, quickly devolved into repetitive, shock-value-heavy stories. The show kept pushing for darker, more mature themes, but the mediocre animation and lack of a coherent narrative or strong identity made those attempts fall flat. It all started to feel like a try-hard effort to be labeled "smart" or "mature," without having the substance to back it up. From what I’ve heard, the game offers more interactivity, letting players solve mysteries themselves and search for clues, which might enhance the experience. But in the anime, that depth is lost. The main characters all feel like exaggerated tropes, which made the final twist not only unsurprising but disappointingly forced. The conclusion also undercut the core concept, making the entire premise feel redundant. In the end, the anime comes off like a mash-up of ideas borrowed from better shows, thrown together in hopes it would stick. What we get instead is a mediocre execution that left me disappointed
Rank
#3565
Popularity
#4317
Members
34,716
Favorites
111
Episodes
12