

アルドノア・ゼロ(第2クール)
The war between the Terrans and the Vers Empire of Mars has ended, allowing humanity to blissfully enjoy their lives in a time of peace. Nineteen months later, however, the Vers princess makes a shocking public declaration: "the Terrans are a foolish race that covets resources, destroys nature, and are devoted to the pursuit of pleasure." And so, to protect their precious Earth, she calls upon her knights to take up arms, and the raging battle between the two civilizations reignites. Slaine Troyard has found a place among the Martians, giving Earth a short respite from the war against the Vers Empire. However, a peaceful resolution seems inconceivable. The various people who fought desperately for survival in the past now find themselves in the midst of yet another bloody and chaotic conflict, one that will forever alter the fate of humankind. [Written by MAL Rewrite]
The war between the Terrans and the Vers Empire of Mars has ended, allowing humanity to blissfully enjoy their lives in a time of peace. Nineteen months later, however, the Vers princess makes a shocking public declaration: "the Terrans are a foolish race that covets resources, destroys nature, and are devoted to the pursuit of pleasure." And so, to protect their precious Earth, she calls upon her knights to take up arms, and the raging battle between the two civilizations reignites. Slaine Troyard has found a place among the Martians, giving Earth a short respite from the war against the Vers Empire. However, a peaceful resolution seems inconceivable. The various people who fought desperately for survival in the past now find themselves in the midst of yet another bloody and chaotic conflict, one that will forever alter the fate of humankind. [Written by MAL Rewrite]
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jkalyana
April 1, 2015
Coming from season 1 this season 2 falls slightly short from expectations. No spoiler but story takes a more political scenarios, which some people might not like, including me, but I think is nonetheless required for complete justification. But its becoming somewhat predictable, of you have seen similar anime. Still the fight scenes are incredibly enjoyable. Sound is good, not as good as season 1, art is still great, story as I said slightly falls short. Overall its still a very good anime 2015 has to offer.
BanjoTheBear
March 30, 2015
(This has been adapted from my reddit thread. Spoilers ahead!) Something that everyone struggles with are "blocks." Maybe it's procrastination for that next exam. Or maybe it's the comfort of bed instead of the treadmill. Whether it is mental or physical, there are those times where one just doesn't want to do whatever it is that needs doing. In other words, there is a lack of motivation. So maybe it's the joy your parents would feel by seeing a good grade, or the elation you would have at obtaining that tone body, that motivates you to accomplish that ever elusive goal. Motivation, like those "blocks," isalways present; you just need that initial push to really get going. And Aldnoah.Zero 2nd Season is a prime example for when such motivation is sorely lacking. STORY Zero Two (the moniker to be used) takes place several months after the conclusion of the first season. Inaho has miraculously survived, Slaine has climbed the Vers' ranks, and Asseylum is currently in a coma. Irrespective of their situations, war continues. What Zero Two, like its predecessor, mostly focuses on is the action that permeates much of the show. The space battles, the cool robots, the random technology; it's an anime that is entertainment first and purpose second. And for the most part, the anime gets this right. While everyone outside of Inaho is fodder or useless, the range of scenarios that the action encapsulates are wide and varied. Whether it be taking down a Kataphrakt from the Earth's orbit or using a multi-lock-on system to eliminate the enemy in a solitary strike, Zero Two is always looking to switch up the formula in order to keep the show both refreshing and fun. There are always two issues that persist through all of the fights, though: Inaho and his robotic eye. Inaho is a "Gary Stu:" he's infallible, un-killable, and nonnegotiable when it comes to battle. He never has any problems dealing with the enemy (a reason that is never really explained) and thus the skirmishes follow the same pattern and predictability: good guys are losing, Inaho devises plan, and Inaho wins. These repeated events occur at an even higher probability due to his newfound eyeball. Acting as a sort of supercomputer, Inaho's already unfair level of tactical skills is amplified by his trusty ocular, making what goes down between Inaho and the enemy seem more like hide-and-seek rather than war. There is another problem that persists, but not between the battles but instead between the seasons. And that is Zero Two's inability to properly utilize the very assets that it holds. The show has a lot of material to work with outside of the war, the main cast -- Inaho, Slaine, and Asseylum -- and the overarching plot. But it doesn't use any of it for some baffling reason. In fact, it even introduces new facets that go unused. Some easy examples include: Rayet and Marito's backstories, perceptions, and ideas; Inko and Magbaredge's role in the grander scheme of things; the political subterfuge that exists within both the Earth government and Vers Empire; Lemrina's and Maazurek's overall influence on the people that they were connected to; and Yuki's and Harklight's relationship with the person they were "protecting." There's a lot that is going on, mostly because there is a literal interplanetary space war happening in the background. And subsequently these myriad of relevant plot points are generated, and for good reason; they contain a breadth of potential that the anime can catapult off of. Yet, it never does: such elements stagnate and are sadly wasted by the time the anime finishes. But when the dust settles and the eggs are counted, Zero Two does contain some semblance of theme. Like the introduction stated, motivation is a factor that is omnipresent; it's the kind of "entity" that allows someone to do or not do an action based upon the amount given. And for our main trio, this idea is displayed nicely enough. Inaho is wholly guided by Asseylum's light, and wants nothing more than to make her wishes come true; Slaine's motivation is at first Asseylum's protection but devolves into a thirst for power; and Asseylum herself discovers through the actions of these two boys that the brokered peace that she had always dreamed about was within her grasp. And this kind of thinking, that motivation takes on multiple forms, is manifest in all parts of the show. The Martian fighters rally to fight for Slaine's cause, Yuki and Inko look to support Inaho, and Lemrina is spurred on by Slaine -- the only person who shared even a shred of caring for her. So, while the actual narrative is a package filled with unused goods, Zero Two's motivational theme is tried and true. ANIMATION Zero Two's art was often quite nice to look at. This is mainly due to the landscapes that the anime found itself in. There were grassy plains with overcast, arid deserts with relevant sand dunes, and dilapidated cities that harbored past transgressions. Alongside the art, the show does a nice job of keeping the choreography of the fights easy to follow due to nice use of the camera. The Kataphrakts' abilities and the general dueling that occurred never felt overly difficult to read, making these bouts that much more exciting. The character designs for the anime are nothing too notable. It's a "realistic" setting, so many of the characters are given realistic designs. Of note are Asseylum and Lemrina for their more stand-out dresses and hair styles. But beyond them, the rest of the cast is rather unimpressive, especially in comparison to the art. Actual animation for the show was normally about average. The anime heavily relied on CG, namely with the Katphrakts and the Deucalion. One becomes desensitized to the three-dimensional usage after a time, but when it isn't showcasing this kind of animation, the rest is often static scenes with characters talking or lamenting. CHARACTERS Zero Two places the majority of its bets on two separate couplings: Asseylum and Lemrina, and Inaho and Slaine. Looking at the pair of princesses, it's not immediately obvious who the better of the two is. One was sidelined into a coma and contracted amnesia for three-fourths of the show, while the other saw insignificant progression in her emotional balance. These descriptions fit Asseylum and Lemrina, respectively. The former does nearly nothing for the entire season, with her only act of importance coming through in the way of a radio message. She sees no development, serves no purpose, and has no worth outside of her name. She literally becomes a tool to be used -- for both sides of the war -- whenever the plot sees fit to take her out of the drawer. It's an unfortunate outcome that came to be because of her sister; Lemrina's inclusion in the story is not only sudden, but a direct byproduct of Asseylum's condition. For without the lovable, kindhearted girl, someone had to take her place. Therefore, the sibling does. But instead of being filled with good, Lemrina is filled with evil; her scorn of the position she's in, her jealousy of the sister she has, and her feelings of loneliness stir within her the makings of a mentally unstable being. She often talks of the moon base as being "her home," simply because it's the only location where things have gone right for her. She's accepted, her sister is gone, and Slaine is by her side. Yet, her home, like her character, explodes. By the anime's end, while her characterization exists, she, like her sister, means nothing to the story outside of a few radio appearances. In other words, the two are bound both by blood and badness. The second pair is more of a seesaw than a level playing field. Inaho is the all-mighty warrior, the de facto champion of the Earth's soldiers. He begins the season compliant of the higher-ups that are guiding their hand, simply engaging in feud after feud to much success. And while Inaho always manipulates the outcome of the fights in his and his comrades' favor, there isn't any manipulation of his actual character. He without a doubt plays the biggest part in regards to everything that goes down, but lacks in personal development. Which might just be a corner he was written into thanks to the writing; his unbeatable status, his ridiculously overpowered eye-friend, and nonexistent emotions make such growth impossible. He cannot be challenged and he cannot be affected; he's as much a robot as the machine in his brain. This leads to the higher side of that seesaw. Slaine Troyard is a man with a mission, one that he will do anything he can to accomplish. Initially, this goal was to save Asseylum, to keep her safe. But it slowly morphs into something more sinister: the attainment of absolute power. And this progression in his character makes complete sense; his previous passiveness nearly caused him to lose that which was most dear to him. So, this season, he moves from being reactive to active. Slaine's gall gradually grows, and as the people around him note, he no longer acts as a mere cub but as an unrelenting wolf. But as his ruthless behavior begins to amass, his unending bloodlust blinds him. Instead of caring for Asseylum, he cares only for the structure around her; he lies to her, deceives her, and undermines her, all for the sake of "keeping her safe." Yet, his actions sacrifice everything that Asseylum not only held dear around her but also held dear in him. And when Slaine realizes the folly of his ways, it's too late; he's been saved, forced to atone for the sins he mistakenly created. A poetic end for a poetic character. SOUND The OP starts with soft singing that accompanies some hard guitar and a simple drum beat. Yet, it works; it's catchy and sounds quite pleasant to the ear. The near halfway mark causes the singer to adopt a more prominent role in the piece, with grander singing and more skip-like lyrics. But past this point, the instruments work to overtake the singer, causing the piece to lose its established "oomph." The ED is also a strange beast. It is filled with background ambient effects to sound more space-like and mysterious, but drowned out by powerful vocals and more rambunctious drum playing. At the very least, the opening and ending choir-like singing is quite captivating. The rest of the OST contains specific pieces that are quite good, such as the lone female singer that follows along with the show's signature beat -- the one obtained from the previous season's ED. Others definitely fit the mood for the show, too, such as the slow violins during the tense buildups. The tracks certainly sound like Hiroyuki Sawano composed them, but they don't feel like his music. There isn't anything from them that is truly memorable or standout, despite everything sounding so nice. As for voice-acting, the cast involved performed somewhere around average. Nobody involved was truly given the opportunity to shine, but Sora Amamiya as Princess Asseylum did a wonderful job capturing that innocently tender way of speaking. ENJOYMENT Part of the reason for watching this one, at all, was in wanting to see where the characters ended up. And upon seeing them all return, that wasn't extremely off-putting. Sure, it's completely implausible, but getting to watch the main three head toward a conclusion was going to be fun to see. "Was" is the keyword. For what was given wasn't fun, it was lame. Not only is the final "duel" between Orange and Bat absolutely boring but Asseylum doesn't even end up with either of them, and more specifically the obvious choice in Inaho. I'm a huge romance guy -- it's my favorite genre. So watching her marry some random boy -- after having someone like Inaho chase after her, after giving him a beaded necklace from her, and after she starts to cry as she says, "I also think of you as a part of myself" -- is quite infuriating. Maybe his eye mistranslated his feelings towards Asseylum or maybe her decision was circumstantial. But it's clear from her and his actions that there was something between the two. And wouldn't it have been an even better sign of peace between the two sides if a Terran and a Vers became betrothed instead? Goading people on then forcefully throwing the rug out from under them is not enjoyable; it's frustrating. Aldnoah.Zero 2nd Season starts off precariously, seems promising throughout its run, but ultimately ends on a very sour note. The story is misshapen, the characters are shoddy, and the rest is lackluster. While Asseylum, Inaho, and Slaine may be smiling by the show's end, I most certainly am not. SUMMARY Story: Bad, focused yet predictable entertainment, abundance of unused plot elements, motivational theme Animation: Fine, nice art style, okay character designs, average actual animation Characters: Bad, Slaine cannot support how awful Asseylum, Lemrina, and Inaho are Sound: Fine, okay OP, okay ED, good soundtrack, average VA work Enjoyment: Bad, the out-of-left-field "romance" is very frustrating to handle Final Score: 3/10
Gridfire
March 29, 2015
*Review for both 'seasons'. This is simply one series split into two halves* Aldnoah Zero is a mecha anime that pits the forces of the earth against a Martian empire whose technological superiority is underscored by a ruthlessness and pride resemblant of the great empires of earth with centuries of history. The year is 2014, and it has been forty-years years since the Martian empire was founded. Wait. Forty-two years? Okay, let's try this again. Aldnoah Zero is a mecha anime that features plenty of drama, action, and even a hint of romance, but fails to set up its story and characters in a way that any of theseelements can resonate with the viewer. The lead character, Kaizuka Inaho, takes the stereotypical self-insert main character to ridiculous length by having no emotions for the great majority of the series. Meanwhile his rival and series antagonist, Slaine Troyard, is a significantly more human and interesting character, far more so than the rest of the cast. But whereas Inaho's actions are guided by some sort of logic, Troyard's motivations for his absolutely insane schemes are never explained, shown, or slightly conveyed to the viewer in a believable way. Ultimately, it doesn't matter if the Vers empire has existed for forty-two years, forty-two days or forty-two centuries. Either could work if there's some kind of impetus for the conflict presented, something tangible that makes us empathise with the circumstances of both sides. But throughout the entire series, not once are we given some kind of deep glimpse into the Vers Empire. There are a lot of remarks about how the masses of Vers are poor, but we never, ever see them. We only see the handsome knights, soldiers and gleaming technology. So as far the viewer is concerned, the behaviour of Slaine Troyard, the Vers Empire, in fact most of the characters in this decrepit series is inexplicable. When I am getting increasingly bored and frustrated of Aldnoah Zero's boring, creatively frustrated plot, it has a little party trick to pull. Decent fight scenes. Watching Inaho figure out and exploit the weaknesses of the Vers Empire's high-powered mechs is one of very few enjoyable parts of this series. Ultimately, it's just a deus ex machina if you break it down enough, but it means the fight scenes are quite varied and sometimes surprising, even if the overall structure is predictable. Aldnoah Zero is nothing if not well-produced. Having the mechas entirely animated by 3D models is going to be a turn-off for many, but they're quite detailed, the designs are good, and while the animation can seem clunky, the choreography is emphatic. This is also one of the many recent series scored by Hiroyuki Sawano, and while his music often comes across as bombastic, it's distinctive and forms a great accompaniment to the action. Though, while the art and character designs in Aldnoah Zero are decent, the colour palette of the series is cool and miserable, which only serves to mirror the boredom of the plot. Frankly, with a project as large as this, a good presentation is the minimum I expect. This is what Aldnoah Zero is, the minimum of expectations. By refusing to have any kind of personality, whether figuratively in terms of story and setting, or literally in terms of characters, it doesn't offend enough to put its audience off from buying it, but it never elevates itself above mediocrity either. The question is, do I rate this a 5 to acknowledge its workmanlike averageness, or a 3 for not even trying to hide its identity as a cynical monetary franchise? Let's split the difference. Story: 3, Art: 5, Sound: 7, Character: 3, Enjoyment: 4, Overall: 4
ArcLeak
June 21, 2015
Goddammit. As an admitted fanboy of the first Aldnoah.Zero season, I was greatly looking forward to this, the second season. But, I'm left with simply a feeling of disappointment. Warning- There may be spoilers. Story- 3 Disappointing. That's really all I can say. Even as a fanboy of S1, I'll admit that the story was at most, poor. From the cliffhanger of the first season, I'm not sure what I was expecting, exsctly. Inaho might be missing a few brain cells, or there may be a new main character introduced instead. Even that I would've been fine with. Instead, Inaho is given a new, shiny, Deus ex Machina eye that canpull off spatial calculations in seconds. Ok, I can work with that. Oh, the eye apparently has a will of its own. ... I f*cking hate you. The main focus of this season, to me, was mostly slaine. But, I'll get into that in the character sections. Art- 8 The art follows the style of the last season. Explosive action scenes with close to flawless use of CG (In my opinion), And all around pretty good art. Sound- 9 It's Hiroyuki Sawano. From the seeping vocals to the flawless OST arrangements, the sound is amazing. And that's all I'll say. Characters- 2 This is where I really, really wanted to see some improvement. The characters weren't that great (understatement) from S1, so I was hoping that Inaho ' s presumed death might force them to mature in some ways (and we all know how well that went) in addition, the one non-onedimensional character also fell flat. Slaine kidnapped Seylum, and what happens? He puts her in a healing tank of some sort and looks at her. Besides a few moments, he really doesn't have as much development as he did. Enjoyment- 5 I'll admit, I enjoyed it for the numbing action scenes, but.. that's about it. Overall- 4 Meh. So much potential gone to waste from the first season. It really saddens me.
CodeBlazeFate
October 19, 2019
*Mild spoilers, particularly for the end of season 1* How did this happen? Why did this happen? I know season 1 wasn't necessarily a masterpiece, but you could at least make the case that it had clear intentions, contrived as its methods tended to be. Here's it's a gigantic car crash at the beginning and end, occupied by a lot of nothing of note happening! What happened to all the big moments that season 1 was peppered with? What happened to letting characters sometimes have backstories or anything that could help them somewhat resemble actual characters rather than caricatures (not that the antagonists of the firstseason weren't caricatures anyway)? What happened to the wonky action scenes that often used actual movement and terrain to its advantage sometimes? How do you shit the bed this hard? Oh wait, it's the second season of a mecha anime that already had some major scriptwriting issues that were bound to worsen as the series progressed. That explains everything! Geass R2 (ok that might be unfair cuz R2 ain't anywhere near as bad as this show), 00 Season 2, SEED Destiny, meet your new best friend as I proceded to beat the ever-living shit out of him! The first episode is literally just a baffling cop-out of the first season's ending. It's an actually incomprehensible middle finger and one of the worst first episodes I have ever witnessed. Both Inaho who got shot in the head at point-blank range and Asseylum who was shot by a VERS version of a shotgun in the head, are still alive with no major head or brain damage. Count Saazbum, despite being riddled with bullets, is alive, and Slaine takes both him and Princess Asseylum with him, and everyone just fucks off and rejoices, except Slaine who goes nuts throughout the course of the season. The finale of the first season was a horrendous cliffhanger that already relied on terrible melodrama and arbitrary sequences to sell itself, but actively undercutting everything it tried to accomplish is not at all a good way of trying to "make up for it". 1 and 1/2 years later, Slaine has gone through the ranks of the VERS people, and with a now seemingly evil Asseylum leading, he feels that it is his turn to take charge and eliminate the humans of Earth to make it their new home. Inaho, and the rest of that military he was in, continue the battle, with little having being changed. The rest of the show until the finale is just Slaine rising through the ranks and Inaho taking down more VERS and keeping one prisoner to help him find Asseylum. Better than the first episode which has more plot holes that Saazbum had bullet holes, but a meandering mess where almost nothing of value happens. The finale just turns into this mush of obscene melodrama and rushed circumstance because they wanted to get the war over quickly and cut to everything and everyone having a mostly happy ending without the proper time necessary to devote itself to showing us a sense of proper reconstruction and consequences of the war's end. It's a baffling nightmare that makes me wish I was watching the final arc of Macross instead. Inaho and Slaine are the actual worst here, which is an accomplishment given how terrible Inaho was last season. Inaho continues to be a ridiculously overpowered tofu MC except with less arbitrary douchebaggery towards Slaine and more robo eyes because he really needed to cement himself as superhuman. Slaine is the ultimate angsty, melodramatic pile of shit who just screams blood, cries, and vows for vengeance without having any concrete character or even having his progression naturally link up with the first season in practice. There's so little to mention regarding any of the other characters either. There's nothing going for any of them outside of the camaraderie some of Slaine's lackey's towards the end of the series share. It's a neat gesture, but it's too little, too late. Everything else is just a black void that somehow trumps even the abysmal writing of the narrative. Visually, the show suffers compared to its predecessor as well. The CGI was never good, but the mechs tended to be surrounded by large objects in the first season so they facilitated movement and covered up some of the faults that were present. Here, empty space everywhere, both on Earth and in space! That means we get to see the awful CG mechs in full glory, just hovering most of the time. The 2D artwork is still solid, however. Sadly, it's wasted on pretty mediocre character designs that don't tend to have too much movement during most of the action scenes because TROYCA's awful CG (maybe it was A-1 Pictures, I wouldn't be too surprised) needed do be dragged around all the time. There's significantly more actual animation when the characters are running around doing their own escort missions or hanging out than during the battles themselves. It's pretty, but that's all there is. The dub was ultimately one of the only saving graces of the show, even with some of its star players such as Patrick Seitz gone. That said, the dub is once again overshadowed by the show's OST which comes with several new insert tracks and bombastic background tracks to marvel at. There aren't too many new additions and the new tracks aren't quite as good as "No Differences" from season 1, and perhaps this isn't one of Hiroyuki Sawano's best OSTs, but it's still one of the highlights of this miserable series. The opening, "&Z" by SawanoHiroyuki[nZk]:mizuki, is a stellar track that builds up a sense of tension and melancholy before launching into a bombastic sequence that hypes you up for each disastrous episode. The main ED, "GENESIS" by Eir Aoi isn't as great as what came before, especially when it goes from emotional to sorta plain in the chorus, but it's still a nice song to listen to. The penultimate episode's ending theme, "Harmonious" by Asseylum Vers Allusia starring Sora Amamiya, is a lot more emotionally resonant, really representing the emotional climax the penultimate episode wants to have. It's been several years since I've seen it, and I still remember how much of a disappointment Aldnoah.Zero was. After season 1 fell apart, season 2 decided to trample over any good will that was left before meandering for 10 episodes and then crashing and burning in spectacular fashion again. It's amazing to witness how easy it became to get disillusioned with this franchise by this season if the previous one didn't already do the trick. It's like witnessing a car crash and wondering if the people survived only for the wreckage to explode at the very end! It's amazing! I wouldn't say I despised this season, but it really was a gigantic misfire that imploded in on itself. This second season makes the first look like Turn A Gundam, and that comparison is honestly fitting if you've seen both A.Z and Gundam. If nothing else, it was entertaining to see the community react the way it did to this mess. Still, watching and talking about the show is honestly tiresome, and that right there speaks volumes of this dumpster fire more than its catastrophic first episode ever will.
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