

フルメタル・パニック!Invisible Victory
The boisterous student Kaname Chidori and soldier Sousuke Sagara are enjoying a blissful high school life. However, their peaceful days are disrupted by the threatening terrorist organization Amalgam. Leonard Testarossa, a member of the organization who possesses "Whispered," seeks to procure Kaname and her knowledge. Kaname and Sousuke's battle against Amalgam starts right in their own neighborhood, which eventually takes them on a hunt around the world. From the exotic lands of Laos to the barren Mexican coast, Sousuke must gather intelligence to bring down Amalgam. Meanwhile, Kaname's abilities grow, but so does her frustration as her resolve withers. Caught up in an intense game of hide and seek, as well as strategic plots, the pair try to connect and push beyond their own limits. [Written by MAL Rewrite]
The boisterous student Kaname Chidori and soldier Sousuke Sagara are enjoying a blissful high school life. However, their peaceful days are disrupted by the threatening terrorist organization Amalgam. Leonard Testarossa, a member of the organization who possesses "Whispered," seeks to procure Kaname and her knowledge. Kaname and Sousuke's battle against Amalgam starts right in their own neighborhood, which eventually takes them on a hunt around the world. From the exotic lands of Laos to the barren Mexican coast, Sousuke must gather intelligence to bring down Amalgam. Meanwhile, Kaname's abilities grow, but so does her frustration as her resolve withers. Caught up in an intense game of hide and seek, as well as strategic plots, the pair try to connect and push beyond their own limits. [Written by MAL Rewrite]
Stark700
July 18, 2018
There’s an old phrase that goes “be careful what you wish for because you just might get it”. It’s been over a decade since Full Metal Panic aired and we got a new season at our hands. However, reviving old franchises isn’t something new these days. Just ask series like D. Gray Man and Dragon Ball. The real question is if Full Metal Panic Invisible Victory can be welcomed back like a hero. With a new director and studio, the series felt like a breath of fresh air. Honestly, it almost felt like the series never left us despite the 13 year gap. I also confessthat Full Metal Panic: The Second Raid is among one of my favorite mecha series so expectations coming into this for me were high. If you haven’t watched that season, do yourself a favor and do it now. Invisible Victory isn’t going to spoonfeed you information especially since this season takes right off without absurd recaps. For starters, the first episode made it clear that there’s a quiet and looming threat. It felt like an atmospheric episode that brings back Sousuke and Kaname together but not in the happy-go-around way that some fans may expect. This didn’t come as a surprise to me as the franchise is known for its psychological elements. Sousuke and Kaname deals with a terrorist threat that puts their friends at risk. It also didn’t take long for Kaname to realize she is in trouble. Remember Amalgam? Well, they are back this season in full force and stops nothing to capture her. It shouldn’t take fans long to realize what they are in stored for. Up to this point, Sousuke and Kaname has been through a lot together but there’s always the curiosity of what may happen do they if they’re not careful. Invisible Victory carries an unpredictable suspenseful plot that shows how the pair deals with their own personal demons. Neither character has changed much as their personalities will be familiar with fans. However, it’s their raw emotions that surfaces at times which highlights their personas. In addition, this season also introduces a new girl named Nami. Now, I’m not a big fan of new major characters being introduced in this franchise especially when one seems like a potential love interest. There’s already characters like Tessa to fill that role from previous seasons. However, I will say that Nami is a character to keep an eye on especially for her tomboyish personality and courage. The season spends a decent amount of screen time for her and Sousuke to bond during Kaname’s absence. It almost feels refreshing as Sousuke is able to interact with someone who is different than others he’s met before. In later episodes, the show really puts Sousuke’s emotions at stake when dangerous enemies like Kurama enter the story. I have mentioned Tessa before but in this season, she does get a meaningful role. I’ve never been a big fan of Tessa and she still maintains a strained relationship with her brother, Leonard. Yet, Tessa is valuable in the conflict against Amalagam. In the later episodes, she provides key information that proves to be imperative for Sousuke and his allies. Similarly, Sousuke continues to fight the good fight and maintain his image as a soldier. At this point, the conflict against Amalgam has become much more personal for him and the show capitalizes on the stakes. Adapted by Xebec, I was initially optimistic about this adaptation. Sure, the animation quality looks familiar to the previous seasons. However, they produced some questionable anime in the past like Tokyo ESP and Triage X. Luckily, Invisible Victory is safe from broken animation and mostly remains intact with the quality that I expected. The CG may take some time to get used but not too distracting once you get used to it. The battle choreography remains sharp to capture the vivid details of the violence. There’s minimal censorship so watching close up duels between Sousuke and others is a gift to the fans. Furthermore, character designs still remains generally the same as previous seasons. There’s some minor fan service in the case with Kaname and Nami but nothing really too distracting. The real fan service is the psychology in the character emotions shown their expressions. The music and OST sometimes reflects this too through their clever timing. As this is perhaps one of the more serious seasons, the theme songs even shows a bit of their colors. Invisible Victory is a 12 episode series that give the fans what they wanted and that’s a new season of surprises. It’s been a long time since the franchise aired on TV and I feared that the time gap may have done its damage. However, this season lived up to its expectations while raising the stakes it needed to. While the plot may not be too refreshing, it still captures the essence of the franchise that I loved all those years ago. To me, the revival of Full Metal Panic is a victory in itself.
animejas
July 20, 2018
13 years. After over a decade, with thousands of anime airing and after waves of change has occured with anime and the anime industry as a whole, one of its former generation shows decided to revive itself from the dead to show up with a major bang. After so many years of people forgetting about this show, or even giving up hopes for a sequel to occur for this show, Full Metal Panic! returned from the grave to show up with no one being ready at the time to see it again. And to no surprise at the end of things, this show never came closeto the hype that it once had back in 2005 since this show really did belong in the 2000s, not in 2018 after years and years of people not being aware of it, or losing interest in it, that it's tough to regain that same spirit that it once did with its buzz. Still regardless, I was lucky to have seen this franchise a few months back before this season, and even luckier to have rewatched this season later on a couple years later along with the rest of the show to truly realize, how fucking great this show was, being one of my favorites from the decade. Even with the lack of hype. Anyway, here is my UPDATED review for Full Metal Panic! Invisible Victory, 2 years after the airing of this season originally. Story & Writing (7/10) Full Metal Panic! Invisible Victory was the direct sequel to it's previous season, Second Raid, an excellent season from 2005 that while delivers, given the long gap like I mentioned, lost a lot of interest. And to be frank, even though it didn't affect me before since I saw the show originally a few months before this aired, and even rewatched it together, a lot of fans that saw this YEARS prior and had to see this, didn't get a recap whatsoever. The show just jumped straight into the action with a much more serious tone overall for the narrative. It maybe very jarring for a lot of people who didn't binge the show for years, since they have to recollect everything properly and be prepared mentally, and the show failed to do that. However, excluding the lack of a much needed recap for most people, in terms of the content and writing itself, this season was pretty fucking awesome for the most part if you ask me, with the events occurring being nearly on the same level as Second Raid as it is the season that acts as the beginning of the end for the overall franchise as a whole. Invisible Victory deals with Amalgam, the opposition to Mithril who are trying to gather and take all the Whispereds, taking a much more direct, sinister approach by kidnapping Kaname, destroying Mithril and trying to use their powers for their purposes. Unlike the first season, and even Second Raid, it's a completely serious season as it dwells into the psyche of Sousuke. A soldier who deals with his internal and external struggles as he tries to find a way to rescue Kaname Chidori and finally take down Amalgam, and Leonard Testarossa, Teletha's brother and leader of that organization. Although I kind of wish the middle portion was paced a lot better sinc e it did feel really rushed at times, the non-stop action, thrills and plot twists that left me flabbergasted more than made up for the minor flaws the narrative had. It's not necessarily unique, but Invisible Victory had so much intensity with its events, and even a lot of emotional investments being attached to many twists and turns that occurred due to how well the show was setting up the cast and the story beforehand. I love Full Metal Panic for its comedy, and a lot of people prefer the show for its comedy over action and serious storytelling, but this season proved to me that FMP was equal. It was a great comedy when it wanted to be, and can be an engaging and compelling action, drama, romance story when it needed to be to. The dynamic ability is pretty terrific from this franchise. If the pacing was better in the middle and final few episodes, this truly would've been a fantastic season writing-wise. Characters (7/10) Sousuke was also really awesome this season as a whole. He still is a badass, still someone who seems very clueless with everything not military-related but it is clear that he has shown some change throughout his tenure as a high school student. He really has showcased tons of growth since the beginning of the franchise and his emotional internal conflicts, and his relationship with trying to save Kaname through all the bullshit coming his way really fleshed out his characterization very well. All we need is the final season eventually to complete his development out. Kaname wasn't there for many episodes, but when she was present, she was great with her character shining in the end. In fact, even though they were separated for a majority of the season for storyline purposes, whenever I saw Sousuke and Kaname together on screen, I really love how genuine and well constructed their relationship had been from the beginning of the franchise, to where they were at the beginning and at the end of the season. Both are completely imperfect characters, but as they both grow and mature as people, and realize how much they care for each other, it's very nice to see how much trust they show in each other (whether it relates to holding hands or even the touching moments at the end of the season). The rest of the cast was okay overall, from new comrades that Sousuke meets after the events of Mithril being split, to new and old antagonist too (especially Leonard and Kurama). Regarding his comrades, one of the new faces I got to witness was Nami (the orange haired girl that is NOT Nami from One Piece). Even though her interactions with Sousuke were really short-term, it was nice seeing how he was open and bonding with others as he was trying to figure out his way into stopping Amalgam and getting Kaname Chidori back. Some of the other characters were fine but not the most interesting from this franchise. Shame we didn't get to see too much for the rest of the members at school except when shit was going down and chaos was occurring, but they did play some minor roles into fleshing out some characterization for Sousuke as they finally realize why the guy's a nutjob with military weapons and being overly cautious all the time. Not many comedic reactions shown in this pretty damn serious season, but it does help out in motivating Sousuke to accomplish his personal mission that would continue to the final season if it ever happens. Art & Animation (5/10) Full Metal Panic! as a whole has been a tough franchise to deal with in terms of the amount of studios and different members working on this as a whole. With the first season being done by Gonzo, and the Fumoffu spinoff and the Second Raid season being done by Kyoto Animation (where KyoAni delivered massively with its great action, beautiful lighting and smooth sequences), it was pretty nervous for me knowing that this show went to a pretty mediocre, inconsistent studio like Xebec. A studio that was in its final stages of life, as it only shut down sometime later as a whole after the airing of Invisible Victory - and it really felt that way when this was airing due to the amount of production delays, issues and overall chaos Xebec had to deal with throughout the summer season. 2 recaps, and the final 2 episodes being delayed by 2 weeks = a month worth of delays wasn't the healthiest sign and it did leave to their doom. But let's talk about how Xebec actually performed as a studio for the visuals aspect of this season of FMP! Overall, it's very divided by the community. For me overall, while it did fall off pretty far from the masterclass that Kyoto Animation delivered with its previous 2 seasons, it's still a passable effort from Xebec overall, albeit some episodes slipping up big time like Episode 10 in particular. The characters looked good for the most part with a nice take on the character designs that made it look fresh and modern while retaining the feel from the prior seasons, and the CG mechas while controversial for many, were surprisingly nice for me. The fast frame rate for the action and movement of mechas made up for the fact that they're CG and look odd compared to the rest of the show. The car chase scene was rough but the fast pace of the motion made up for it somewhat. Xebec didn't pull of Orange-level quality with their CG, but it looked fairly solid. Speed up the CG movements and that would help massively, and it worked for the most part. The lighting ain't KyoAni levels of great but the more darker, grim lighting fit the tone of the show a lot more for me, so I like what they went with. I do wish for way more consistency, especially given some rough areas like the car chase where the actual car movements and thrills were good and high, the backgrounds suffered immensely. Almost like they looked completely unfinished and just rushed this out to air. It looked really odd, but at least the harmony with the music and just the pacing of the chase itself made up for a lot the actual production issues at hand for that moment. And episode 10 like I mentioned where tons of frames were so cheap and terribly drawn (not even the CG), and some keyshots were ruined by how low-budget everything looked with not only a lack of quality frames, but lack of frames in general for certain movements. Like I said, somewhat passable but if only they did it the entire time, and not suffer from many production issues that led to chaos, it would have been even better. Some of those cheaper looking episodes did affect my enjoyment a lot during the bigger moments at times. Sound (8/10) Solid effort overall. I do miss Mikuni Shimokawa's opening and ending songs for Full Metal Panic's previous seasons (which were all brilliant), but Tamaru Yamada definitely delivered some awesome songs that made up for the loss of Shimokawa. The opening song was intense, catchy, memorable and kickass in particular. The OSTs used felt very reminiscent of the original seasons, and I thoroughly enjoyed listening to them, especially during battles with the intensity just exploding everywhere. It captured the themes of the show really well. And regarding to the voice acting, while I did like the sub, I watched the entire show in dub and absolutely loved the dub for the original seasons, especially with Chris Patton and Luci Christian playing Sousuke and Kaname respectively. So seeing the original dub cast return after 13 years to play a part with this season was one of the best moves the producers did with this show. I bought into the drama and the overall tone of the show so much more with the dub, so I'm glad they returned. Enjoyment (8/10) It was tons of fun, and was one of my favorite shows of the year. Even with some sloppiness with some composition and visuals to frustrate me a little at times (alongside some frustrating pacing issues), it still delivers in exciting, refreshing and thrilling content that I felt like was lacking for a lot of anime this year, so thank god they returned. I'm gonna patiently wait now like a hawk for this season to return for a fifth and final season potentially, to adapt the final 3 volumes of the light novels. Given how this returned after 13 years, I'm willing to wait that long and even more, just to see Sousuke and Kaname's romantic mecha story conclude in the best possible fashion. A refreshing, nostalgic and entertaining season as a whole that would've been on the levels of the Second Raid and Fumoffu? seasons if the production and pace was better. Still a true gem really. Overall 7/10
Karhu
July 18, 2018
The love Full Metal Panic gets has always fascinated me. It's widely acknowledged among its fans that the characters deserve to be in a better series. The writing for the first 2 seasons was such a miss that you can ask any fan what their favorite episode from those were and they will name a you a filler. You know this series is peculiar when things like this can occur. Kyoani realized --after the first cour-- that Gonzo's route is not what the fans really want, and gave us the comedic masterpiece that Fumoffu was. And now, it would seem like that will be thepinnacle of the franchise, as this 4h season - by Xebec this time around - is not very different from the first 2. For that reason, those who liked and those who disliked them, will most likely have very similar opinions of Invisible Victory for the given reason. Our plot resolves around mind-numbingly dull mecha fights, gun sounds and random explosions caused by disagreement. I do not recall witnessing such tension-lacking battles in any anime since the first 2 seasons. The whole military side of the story is once again a joke that I either do not get or just won't laugh at because it's not very funny. The driving motion from random kidnapping incidents (yes, plural) to evil men planting bombs and murdering women, all feel so forced and mainly just bad excuses for the story to go somewhere. It's truly interesting how the main content feels more like filler than the actual fillers do. The romance is going somewhere at least. 16 years and some month it took, but now Chidori and Sousuke are finally holding hands and not feeling blushy blush baka every time they realize some feelings stuff. This is all good, but mainly reminds me how most amazing stories (such as Chrno Crusade (also by Gonzo)) are always filled with gigazillion tons worth of shit. Even this time around, we are talking 1:10 ratio of good shit to bad. Some good decisions have still been made. For one, Tessa is not constantly pushing herself to get a role in the harem - which is great because she is the opposite of great. Her brother, on the other hand, is but a random plot device. Kurz and Mao of course still exists to make the series more boring than it would otherwise be. And naturally, the best friend Kyouko is there to hold the important role of being tied to ropes half of the run time, making annoying anime sounds. Xebec did decent job by making the series seem like FMP. Some obvious problems still exist. The mecha fights would probably be less boring if some music was used during those scenes. Weird decisions here. The art is super inconsistent. The series suffered from production issues which caused things like 3fps climbing scenes to exist, as well character design so sloppily drawn that the faces are occasionally nearly unrecognizable. Some better choices could have been made, especially with voice actors who only make their archetype characters seem even more generic presentations of their character types. Otherwise I can't say the production is the reason why I am not very pleased with the show, but it surely didn't make it seem any better either. Enjoyment-wise, I wouldn't mind most of the problems and the questionable stuff the show has if I had been at least able to not get bored while watching it. The show didn't exactly make is as easy as other similar series, such as Black Lagoon, Jormungand, Gundamn Vietnam, Break Blade, Kaze no Stigma and even Canaan. *The last 2 episodes were rescheduled due production issues, I saw the finale and pre-finale via atx. I am mentioning this in case moderators think this review was posted too early*
Raggadish
July 20, 2018
After finishing the two previous seasons of Full Metal Panic! about 1,5 year ago, my hopes for a continuation was very low since the last season aired back in 2005. But surprise, surprise, here are we now 13 years later with a new fresh season and I was one of the people who got really excited about it. Actually, Full Metal Panic! Invisible Victory (FMPIV) was THE show of spring 2018 I was looking forward to. Full Metal Panic! Invincible Victory is a direct continuation of Full Metal Panic! Second Raid, and it does assume that your memory is fresh. So, I would recommend youto re-watch the other seasons if it was a while ago since you watched them (or read the manga or novel). That will probably make the experience of FMPIV better and more coherent. After finishing the second season I was on the manga in an instant. It´s still one of my favourite manga to date, and I´m not even that in to mecha (or damsel in distress leads). But the clean and intense art, and the interesting battle plot kept me at the edge of my seat until I had binged it in no time at all. But what you probably wondering now is how Studio Xebec did a good adaptation or not, or if it’s worth the watch. From what I recall from the manga, they are following the story very closely, so cred for that. Just as in the manga, the turbulent but at times peaceful moments in Japan is over for Chidori and Sousuke. Amalgam is making a serious advancement and are no longer satisfied to just work from the shadows, which sets our main characters on different paths around the world. Here the story takes a bit more of a serious tone as well with bloodier battles, betrayal and cruel deaths (plus in my book), and less relieving comedy. Worth to note is that isn´t a full adaptation of the source material, so don´t expect a conclusion to the story here, its is at least 12 episodes of source material left. So, questions about the whispered and Amalgams end game is still highly unanswered. Chidori is still the damsel in distress, and Souskue her loyal protector. Events leads up to that they sperate, and Sousuke goes to the furthest length to correct that, because at this stage either he or Chidori denies their mutual feelings for each other. Tessa is really put to the test this season, which focuses more on her as leader instead as potential love interest for Sousuke. Of all the characters, her development feels the freshest and most relevant. The rest of the crew do what they always been doing, my girl Melissa is still there to give people a good ass kicking, and Weber to snipe badies in the head. No major character developments occur in this season though, its more like a build up phase to the grand finale, where the characters have to move along the board to their final destination. It seems like the art and animation suffer from production issues along the way. Which was one of the biggest disappointments of FMPIV for me. Initially, the art looks good, they do a fairly good job of recreating the manga´s art, even if the animation can a bit lacklustre. The quality unfortunately drops along the way and at the end of the show it´s hard to ignore, it gets that sloppy. The CG looks ok I guess, but the intensity the battles had in the manga is heavily reduced. And if uncoloured still frames can evoke more feelings than an animation, that says something, and it’s not good. The animation started out absolutely decent, but along the way it suffers as much as the art work. The motions of moving characters and objects gets jerky and non-coherent, to a point where you are wondering if the crew where all hangover and lazy at work for the last couple of episodes. Another disappointment was the soundtrack. If Studio Xebec wanted to learn anything from the prequels it was that 90´s cartoonish soundtrack wasn´t a hit (at least not for me). The second season made a lift in that department but now its back to the 90´s cartoon inspired music again. If a good soundtrack can make a show appear better then it really is, the opposite is true as well, which unfortunately is the case here. Intense or emotional scenes fell a bit flat when accompanied with music that could been from a child approved Batman movie from the 90´s. In some shows that could´ve worked but for an action-mecha-drama story produced in 2018, it didn´t work well at all, and just undermined what was happening on the screen. Besides one track, the ED was the only music that actually highlighted the show. To bad. The VA´s was good to okish (both English and Japanese), but aren´t worth any Oscars. Despite the let-down of the depletion of the art and animation, and underwhelming soundtrack, I´m still very glad that someone took up the task of trying to finish of the Full Metal Panic! story. I still enjoyed it, they had cut few corners regarding the story and characters, which kept the original feeling intact. To many source materials gets a season or two but are left unfinished. Hopefully, the last part gets a go as well, even under these conditions the show was still enjoyable.
Midou
July 23, 2018
Overall Summary: For my first review on MAL, this hurt to write. I'm a fan of FMP. I saw the original around 2003, loved Fumoffu and TSR, and waited 13 long years for this. Sadly, I came away disappointed because they wasted so many opportunities to make this as great as seasons 2 and 3. In the end, it's clearly the weakest of all 4 shows, despite the advances in 3D animation AND a delay from its original air date. I really wish KyoAni had done the show instead. It had good moments, but they could've done SO much better. I pray that IF they make anotherseason that it's given more money and attention. After the first few episodes, it really went downhill. Story: It's pretty straightforward action a lot of the time. It suffers from bad pacing, and stupid tactics/decisions in parts. It's merely "OK". The bigger problem is the execution, and that many of the familiar characters are MIA for long periods of time... Lots of wasted cast. Art: After the first 3 eps or so, the art is terrible when no mechs are on screen. They put all their effort into the 3D mech animation (which is pretty great), and it makes me sad that they lacked the funds on the non-3D parts. The show really suffers from the low budget. Sound: It's pretty decent. Nothing wowwed or made me notice a major problem. Character: I wish the main cast showed up more often... Enjoyment: Pretty clear by now. I'm trying to be fair, but I get why others might rate this lower.
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