

Burning Kabaddi
灼熱カバディ
Tatsuya Yoigoshi, a once nationally recognized soccer player, is now a first-year student at Noukin High School. Due to his developed hatred for sports, he has abandoned his previous aspirations to become a famous livestreamer on the internet. One day, Souma Azemichi, a first-year on the kabaddi team, seeks to recruit Yoigoshi and spontaneously interrupts his livestream. Without any expectations, Yoigoshi follows Souma to the school gym, where he witnesses second-years Kyouhei Misumi and Shinji Date engaged in the primal contact sport of kabaddi. Despite ridiculing the rules of play, Yoigoshi is stunned by the intensity of the round. Because of an enticing deal and slight coercion, he agrees to settle the prospect of his recruitment through the most invigorating way: a battle of kabbadi, a team sport played empty-handed. [Written by MAL Rewrite]
Tatsuya Yoigoshi, a once nationally recognized soccer player, is now a first-year student at Noukin High School. Due to his developed hatred for sports, he has abandoned his previous aspirations to become a famous livestreamer on the internet. One day, Souma Azemichi, a first-year on the kabaddi team, seeks to recruit Yoigoshi and spontaneously interrupts his livestream. Without any expectations, Yoigoshi follows Souma to the school gym, where he witnesses second-years Kyouhei Misumi and Shinji Date engaged in the primal contact sport of kabaddi. Despite ridiculing the rules of play, Yoigoshi is stunned by the intensity of the round. Because of an enticing deal and slight coercion, he agrees to settle the prospect of his recruitment through the most invigorating way: a battle of kabbadi, a team sport played empty-handed. [Written by MAL Rewrite]
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IrrelevantGuy
June 18, 2021
Kabaddi is a fairly popular sport in South Asia, particularly the Indian subcontinent where it is often played by rural kids during the summer. In my country Bangladesh, kabaddi is officially recognized as the national sport, and I myself used to play it a lot few years ago. All of this makes the sport seem very favorable, but when you go past South Asia, you begin to realize how obscure it actually is. Outside the boundaries of Asia, it is extremely difficult to find someone who has even heard of kabaddi, let alone someone who has played it. Guess how surprised I was then, whenI heard an anime about kabaddi was going to air this season, and it would somehow turn out to be good. Shakunetsu Kabaddi is surprisingly a decent take on kabaddi that succeeds at doing many things right. Many people have argued that this show is nothing remarkable without its kabaddi gimmick, which I don't particularly disagree with. Shakunetsu Kabaddi would basically be your typical sports anime if you replaced kabaddi with a popular sport; however, along with decent execution, the inclusion of kabaddi itself makes the anime a fairly compelling watch. Especially as someone who has been familiar with kabaddi throughout his entire life, I found Shakunetsu Kabaddi to be quite enjoyable. Shakunetsu Kabaddi employs a rather slow yet careful approach in terms of plot progression, that works very effectively for the most part. Instead of introducing any major plot points right from the beginning, the first few episodes are mostly dedicated to demonstrating the basic rules of kabaddi, which is a clever choice since it lets the viewers get enough time to properly acquaint themselves with the sport. That said, the method of demonstration can be a bit simplistic and "in your face", for which a few might have a bit difficulty understanding all of the rules. What Shakunetsu Kabaddi lacks in the aforementioned regard, however, more than makes up for it in other areas. What's particularly notable about the show is that it depicts kabaddi in a very accurate manner; it's apparent that the author is knowledgeable about the sport and has a firm understanding of how everything works. Despite what some people may believe, kabaddi isn't simply a strength and agility based sport that doesn't require much strategy. Strength and agility are indeed two crucial factors in the game which the players need to improve on, but there are many more aspects that they have to consider while playing, and Shakunetsu Kabaddi addresses practically all of them. The entirety of Shakunetsu Kabaddi reinforces the idea that kabaddi isn't simply confined to strength and agility, but it also encompasses clever and incisive thinking. There are many skills and tactics that you need to acquire and learn to balance, otherwise you wouldn't be able to play well. Many factors—to name a few, being cautious of your surroundings, compatibility with your team members, maintaining your mental state—everything together makes up kabaddi as a sport. Surprisingly, Shakunetsu Kabaddi effectively covers nearly all of these aspects within only 12 episodes and shows the viewers what playing a game of kabaddi actually feels like. One complaint people seemed to have, though, is the fact that the series doesn't explore the origins of the sport and instead gives an extremely vague idea/theory regarding how it was created, which is indeed a valid criticism. However, this isn't something that I think is a major issue or hindered my enjoyment to be honest; what matters is that the show doesn't mislead its viewers by providing any misinformation, which can be a difficult task given how obscure kabaddi is. Now, going a little off-topic. As I said in the beginning, not many people outside Asia are familiar with kabaddi. Perhaps part of the reason is that—I'll be completely honest—kabaddi sounds kinda ridiculous as a sport. Even in my country, it isn't generally held in high regard; most people here are completely indifferent to the sport. Keep in mind that kabaddi is the national sport of Bangladesh, so I can only imagine how absurd the game would sound to people of other regions. Shakunetsu Kabaddi explicitly tackles this issue. The viewers are occasionally displayed how the outsiders—as in people who aren't associated with the sport in any way—generally perceive kabaddi, by which they can get a grasp on how undermined the sport is. The anime further tackles this topic by informing the viewers how hard it is to build a proper career in sports, especially when you are playing something like kabaddi which barely has any recognition around the world. This doesn't stop people from playing, though. No matter how difficult their path may be/become, there will always be people who will continue to play kabaddi—because to them, being able to play the sport itself means a lot. This is not much different for Tatsuya and his team. They aren't playing kabaddi simply because they think it's fun; all of them have a significant reason behind why they love playing the sport. Even someone like Tatsuya, who used to harbor an intense hatred toward sports in general, eventually fostered a strong passion for playing kabaddi. Despite initially ridiculing it for being "lame", as Tatsuya sincerely practices with his teammates and gains a better understanding of the sport, he learns to appreciate its inherent value, rediscovering his love for sports along the way. In all honesty, the characters of Shakunetsu Kabaddi aren't anything special; they are clearly based on certain archetypes that you usually see in other sports anime (particularly Haikyuu, which a lot of people seem to point out). Despite their lack of originality, though, most of them are well-written. As I implied earlier, I find Tatsuya to be a particularly compelling character, whose characterization and development throughout the anime is notably well-done. Regarding other characters, they are also entertaining for the most part, and while their motivation can be a bit one-dimensional, most of it is undermined by their exuberant personality. Unfortunately, some of the cliches that plague most sports anime are also prevalent in Shakunetsu Kabaddi, which the show definitely could have done without. For example, I'm not a big fan of using flashbacks in the middle of a match to provide backstory, since it disrupts the natural flow of the match and ruins any sort of immersion. Unfortunately, Shakunetsu Kabaddi is notably guilty of this crime—occasionally to the point that it becomes kinda ridiculous. The use of an outside narrator to voiceover some scenes was also odd in my opinion; it was mostly used at random and without any particular purpose, which made the scenes more awkward than insightful. There are some inescapable issues with the characters as well. In particular, the choice of making Masato so overpowered is frankly a poor one; his formidability marks an overwhelming difference between him and the other characters that can completely overshadow their individual significance at times. Other teams are more or less victims of this too, for which they aren't able to display their own importance either. Additionally, some of the characters' introduction and backstories are noticeably rushed—the prime example of this being Ban and his friends, Sakura, Utou, and to some extent, Date and Misumi as well. I'm not particularly fond of Yuuki either, mainly because of the fact that he is an unfortunate victim of the "femboy" trope. Though, probably the biggest problem of the Shakunetsu Kabaddi stems from the animation's rather janky quality. Sports anime require smooth animation for obvious reasons, a place where this show suffers a great deal. The motion of the animation is very choppy, so much so that some of the scenes appear almost as stills. Character movements are oftentimes stiff and unnatural, and for an anime focusing on a sport that involves a lot of physical contact, this is more than just worrying. Some of the standard scenes, as opposed to in-game scenes, are also poorly animated, which causes further concern. There are instances of expertise and creative thinking here and there, though. The direction of the anime is really good; albeit few in number and suffering from a few cliches, every single match is very engaging to watch mainly due to how well-directed they are. Additionally, several animation techniques—such as the use of flashy visuals and lightly colored backgrounds with 3D models—are implemented to further demonstrate the rules and the tactical moves of kabaddi, which mostly works very effectively. However, on the whole, the animation leaves a lot to desire and makes you wonder how more enjoyable the show would have been if it had had fluid animation. Regarding the soundtrack, Shakunetsu Kabaddi does a decent job for the most part. The score mainly features funky, upbeat tracks, some of which are probably inspired by classical Indian music, and I honestly don't mind that at all since it perfectly suits the atmosphere of the sport (I think it's worth noting that kabaddi originated from India). The background music can occasionally be a bit too loud or not so fitting, though. The opening theme titled "Fire Bird" isn't a bad track (that kabaddi chant at the beginning and the end is hype), and the ending song "Comin' Back" is pretty catchy too. Sports anime are mostly niche, even more so when it's about a sport as obscure as kabaddi. But either you end up liking the show or not, it's undeniable that Shakunetsu Kabaddi at least deserves some praise for bringing light to such a distinct sport. Admittedly, I may have been a bit biased toward the series since kabaddi is one of my favorite sports, but I do firmly believe that it's a genuinely good show. Shakunetsu Kabaddi is worth giving a shot for that reason, especially if you are eager to try out something a bit new and different from your usual sports anime.
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ren0080
June 18, 2021
Let me get this straight. This is the 3rd best anime this season in my opinion. Just behind Fumetsu no Anata e and Shaows House. That's a pretty bold statement I know, but hear me out. I'll explain myself in this review. The story is just the typical sports plot where team finds MC, then get themselves stronger as they go to the Nationals. You know, the basic stuff. But the way this anime handles this just reminds me of Slam Dunk. You know, arguably the best Sports Anime of All Time. Why do I compare this mediocre-looking series to a legendary series you may ask? Simple. Because unlike everyother sports anime where they basically speedrun the entire shounen sport formula, this anime treats it's story not just going from plot a to plot b, but treats it carefully with natural progression either from the character themselves or because of the plot. It gives out reason as to why things are happening, and it gives enough breathing room for the audience before a hype match comes so they wouldn't feel rushed or something. Although there are problems like forgotten plot points (the vtuber thingy and the soccer drama sh*ts, etch.) but it's only the first season, so they might tackle those said topics in the future season. The characters are one of this anime's greatest strength. Just the way it handles every character reminds me greatly of Slam Dunk. Yes, I compared it again to Slam Dunk. But hear me out, Slam Dunk essentially had one of, if not, the best cast in anime. And this anime had the potential to even rival Slam Dunk's cast. But the cast is just that great. Basically all of them had enough characterization that I'm really invested to them as a whole. Though the new characters introduced halfway through the story aren't as developed, they would probably get their time to shine in the next season. So I'm looking forward to that. Enough about the main cast. The rival teams are also developed enough for them to leave impacts to the viewer's mind. And one thing that this anime does well is that it gives out not just the ace, but also the captains, their own time to shine. Mostly in sports anime, rival teams are basically one man team. But not here. Even though the ace are strong, the captains are just as strong seeing how the anime portrayed them. Seems familiar? Yes, Slam Dunk also had some of the best rival teams of any sports anime. So yeah, another similarities. Also, the MC here reminds me of fusion of Sakuragi and Rukawa. And I love it lmao The animation is decent. It rarely had any off-models for important fights, which is pretty hard since all of them are buff af. I imagined it'd be hard for the muscles to stay in their size consistently. But they pulled them off. Even more impressive because everyone can tell that this is a low-budget anime. Yet, it knows where to use and not use still-frames. So it doesn't look like slideshow. Pretty impressive. But still can't deny how mediocre the animation is. The music however are phenomenal. I forgot who composed the OST but d*mn it's good. Also, the OP and ED are just pure bangers and it gives me hype everytime. Gives me enough hype to actually start doing Kabaddi. Overall, just a solid sports anime that definitely is the most underrated anime this season. I'm looking forward for Season 2 if it'd happen (I hope so). Also, I just realized that half of my review is just praising Slam Dunk lmao (7.6/10)
ESER10
June 18, 2021
This had potential to be amazing. Instead, it's just…. Decent. Don't get me wrong, I still really enjoyed this show quite a bit, but it just does not hit anywhere near the potential because of the extreme lack of animation. But before getting into that further, what is this show about? Shakunetsu Kabaddi is about the sport of Kabaddi, which I knew absolutely nothing about. It's a sport that's most popular around India, and to oversimplify the rules drastically: two teams of 7 on each side of the court take turns to send one person to the other side and tag others out, while trying notto get tackled. If the person makes it back to their side of the court, they get points and tagged people get out, if not, the defending team gets the point and the failed attacker gets out. That's the simplified explanation. I don't know if that sells you on the idea, but it really sounds like an incredibly entertaining show to watch. I F O N L Y W E C O U L D. They don't animate the sport. Like at all. They show the character take a few steps, and then show still frame showing contact with the same annoying *STRUGGLE* said by the imaginary narrator. We hear the characters thoughts about what's going on, but they don't show anything. We just have to accept what the characters are saying, and just fill in the gaps ourselves. It's just underwhelming, and honestly enough to understandably put people off. But despite this I still enjoyed it. Why is that. Well I've laid out the main issue with it, so I'll now give it credit where it's due. The show's story is not anything too special, in fact there is literally another show airing this season involving a team that does not have enough players wanting more of them in order to properly compete in competitions… But it works well, and makes sense, since who the hell has even heard of this sport? The characters are fun, and there were a couple of pretty funny moments throughout the show as well. Since of course, it's not as if the entire show is spent playing the sport; there is plenty of the slice of life aspects that's pretty common in sports series, but there is still enough of the sport to keep us from getting too bored. It has a nice balance of the two. So should you watch this? If you do not care at all about animation and don't mind a bit of stop motion, then this is genuinely a fun show with some really cool moments. If animation is important to you, or specifically if you at least expect it from a sports series, then unfortunately this isn't quite good enough.
ssallu
July 26, 2021
Overall its a good sports anime, I like the humour and how they put effort into the development of characters but the thing this lacks is the animation where the character plays a game.An example in haiku is when there are actions scenes they put animation in the movement of people whereas this anime eventhough it has some aspects of animated action they use a lot of slow motion which is understandable in sports because there are scenes that require slow-mo animes but this in anime in particular uses it a lot which does make the anime a little more boring. Overall its a goodanime in terms of story and humour but if they put effort in the actions it'll be a much better anime. Hope you take this to note before deciding to watch this anime!!!
just1user
June 21, 2021
SUPER underrated. You can barely find this anime on anime out this season from streaming services or YouTubers, this anime needs some serious love and is clearly set up for a season 2. Bottom line: If you like sports anime you will LOVEEE Shakunetsu Kabaddi. If you don't like sports anime, you will still enjoy it and may get hooked. The game of Kabaddi is very intense and dynamic and the anime itself does a great job of introducing ideas for different builds/archetypes/tactics along with developing all the team members very well having their own different strengths. For reference: between the sports anime I can recall topof my head, Hajime no Ippo (boxing), Kuroko (basketball), Haikyuu (volleyball), Ace of the diamond (baseball), One outs (baseball), Hinomaruzumo (sumo), Eyeshield 21 (football), ... Etc I would say it is closest to Haikyuu for overall school life balance and training/realistic matchups but then with light added Kuroko 'power' specialty characters, not super fantastical but just a bit extra. The details: Shakunetsu Kabaddi follows the sport of Kabaddi (basic rules below). It does a good job of introducing the rules of the sport to you as time goes on. The premise of the anime follows the main character Yoigoshi. Yoigoshi was the "unstoppable" soccer player who became isolated as he was such a prodigy no one could keep up with him including by his own team. Thus leading to having trust issues and a disdain for team/sports. He is scouted by many teams at his school and through a series of clever incidents he ends up joining the Kabaddi team. The great thing about the sport of Kabaddi is there are different builds and archetypes that can be successful. This is apparent as they go into the backgrounds of all the team members and rival schools and the national Japan/world team. ----------------- What is Kabaddi/Rules: the anime will introduce the rules in a very digestible manner (similar to Naruto explaining chakra). The game/rules are quite clever and perfect for adrenaline and conflict. The court is setup similar to dodgeball, just a rectangle that are the bounds and a center line not to be crossed by the other team normally. Basically 2 teams are on each side and take turns on offense and defense. When on offense you send over 1 "raider". The raider's objective is to continue chanting "Kabaddi", tag 1 or multiple members of the opposing team, and make it back by at least touching your side of the court, all before running out of breath to say Kabaddi. If the raider makes it back in time(dynamic due to their chant/breath) that is 1 point per tag and each tagged person is out (like in dodgeball). Offense then switches to the other team. To have an out player return to the court your team needs to score tags as well, one tag will be one return (making the gameplay very dynamic for offensive targets/defensive builds/different combos of players) The clever part of Kabaddi here is the defense objective added in. After a defensive player is tagged they enter a "struggle". If the raider makes it back then they are out. So their entire objective shifts from don't get tagged to stop the raider from getting back (essentially tag turns into wrestling takedowns). The tricky thing here is the defending team must weigh whether to jump in and help or to cut their losses. If an untagged defender jumps in to help the tagged defender they risk being tagged too. You can have 5 defenders jump on the 1 raider to only have the raider barely touch their side, thus getting all 5 out. --- You can see comparisons to tag, wrestling, football, dodgeball, red rover, boxing, sumo, etc. With such a wide range of sports incorporating other builds/characters from other sports makes things super interesting. I highly highly recommend trying out the sport(have never played, only learned of it during pandemic unfortunately) and the anime!!!
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