

Sakuna: Of Rice and Ruin
天穂のサクナヒメ
Spoiled harvest goddess Sakuna finds herself banished from her opulent celestial home to an island overrun with demons. In the untamed wilderness, she must rediscover her birthright as the daughter of a warrior god and harvest goddess by weathering the elements, fighting monsters, and cultivating rice, the source of her power. By her side in this forbidding place is her guardian Tama and a group of outcast humans. Together, these unlikely companions must join hands to tame both the soil and the demons of Hinoe Island. (Source: Steam)
Spoiled harvest goddess Sakuna finds herself banished from her opulent celestial home to an island overrun with demons. In the untamed wilderness, she must rediscover her birthright as the daughter of a warrior god and harvest goddess by weathering the elements, fighting monsters, and cultivating rice, the source of her power. By her side in this forbidding place is her guardian Tama and a group of outcast humans. Together, these unlikely companions must join hands to tame both the soil and the demons of Hinoe Island. (Source: Steam)
KANLen09
September 28, 2024
Sakuna: Of Rice and Ruin - Man, I wish I'd experienced the game before coming into this anime, because it has done the COMPLETE opposite for me to WANT to play the game now. If you'd ask me on how anime adaptations from games have fared for the last few years or so, I will tell you pretty much that's it's better to play the original games that inspired making anime out of it, because the adaptations were more or less hits and misses so much that there's no incentive to ever want to experience the games for themselves. Like the masses, I have quite thehistory when it comes to watching anime adaptations that never lived up the hype of the games themselves, but the fair few that did were CyGames's offerings of Uma Musume: Pretty Derby, and especially Princess Connect! Re:Dive of which its initial Spring 2020 season (that was right around the COVID-19 pandemic) impressed me so much to experience the mobage, I'm glad I eventually did after that...before Crunchyroll would shut down the service in April 2023 (for the global market), which I'm still salty at. But not to worry, because this Summer 2024 season has brought us yet another joy of an unexpected adaptation: Tensui no Sakuna-hime a.k.a Sakuna: Of Rice and Ruin, developed by Edelweiss and published by Marvelous (XSeed Games in North America) in November 2020, got its anime produced by P.A. Works, that's directed by Masayuki Yoshihara, the director for the Uchouten Kazoku a.k.a The Eccentric Family series, and written by the maestro that is series composer Jukki Hanada (which you ARE guaranteed to get a quality anime with his name attached) that any anime he does, is an instant watch. Adapted from the game of the same name, Tensui no Sakuna-hime is a 2.5D side-scrolling, hack-and-slash farming simulator that's all about the rice-harvesting, supported by a cast that is as unique as they come, and scenarios that reflect the many elements that culminate in what is a very faithful adaptation towards the game itself. The plot about the spoiled brat that is Princess Sakuna being served her due when a group of humans tried to infiltrate their way into the Lofty Realm where the gods reside, only for the harvest goddess to stumble her way to keep the humans off-limits from a sacred place to invoke chaos around its passageway, leading to the head goddess of Lady Kamuhitsuki thereby banishing her alongside her dragon familiar Tama and the same group of humans to an island that's filled with demons as a temporary substitute to call home, until arrangements are made to be able to send them back to their world. For starters, the anime adaptation is such a feels trip of a ride, adapting the same tranquil and cozy atmospheric vibe of the game, from its initial worries of Sakuna and the band of humans that she's in charge of and taking care of them despite her hard-headedness, to the rice-farming segment that just exudes all the joy and warm-hearted feelings, that you can't help but be transported into its world that's so inviting and experiencing the vibes of such a simple, but hearty plot/story to go by. Those who've already played the game know these feelings all too well, but it's the anime-onlies (like me) getting introduced into Sakuna's world that naturally sucks you in hard, and it's even damn near impossible to get out of. It's definitely a guilt-trip, especially if you're the emotionally deep-end kind of person like I am. The colourful cast of characters in the game are many, but the main theme is centred around the series' titular MC herself. As I've already mentioned, Princess Sakuna herself is a lazy couch potato who just wants the others (like her fellow friend and Princess Kokorowa) to treat her as such, but it's really through VA Naomi Oozora that the true extent of her character is revealed to be like so, and the same VA that voices Uzaki-chan wa Asobitai! a.k.a Uzaki-chan Wants to Hang Out!'s main central female MC of Hana Uzaki, is, dare I say, a perfect fit for Sakuna's character who likes the extravagant and doesn't like to deal with the hard work, and she'll make you pay for it with her insisting annoyance. With the anime being a character-driven story at the same time, there may be no one leader in the band of humans, but Tauemon, Myrthe, Kinta, Yui and Kaimaru, accompanied by the island's only protector of otter Ashigumo and the enemy of their band that is Ishimaru, every character gets their moment to shine through the open-endedness of the medium, which is one of the strongest suits of the show that is paid very close attention to fleshing out the anime side of the game as much as possible. This is especially the case for Sakuna, who experiences character growth, turning from a selfish to a selfless and sacrificial person, seeing everyone as valuable people that she spent the fair amount of time getting by, growing rice and singing the game's iconic Rice Planting song, as well as eliminating demons of nuisance alongside Ashigumo, who investigates the Isle of Demons that's connected to his tribe. Massive props for keeping the game-to-anime experience as authentic as possible. Of the 3 P.A. Works shows in this Summer season, I've got to hand it over to this show for being the bright and gorgeous, almost pleasant feeling that perfectly captures the vibe of the game translated over to the anime, though Mayonaka Punch is equally just as good, if not on a different roster being of the dark and gritty vibe. Regardless, this is a valiant effort from a studio that has consistently wowed the audience with quality...if you forget the nonsense that was Na Nare Hana Nare a.k.a Narenare: Cheer for You!. The music is even better and matches the game's vibe with its melancholic take despite its action fantasy. It's no surprise given the experience of yet another veteran working for the show: music composer Yoshiaki Fujisawa, and like Jukki Hanada, is the face of reassured quality to match. I may not have heard much of Ikimonogakari (barring that Yozakura-san Chi no Daisakusen a.k.a Mission: Yozakura Family's 1st Cour OP is the most recent song), but what I can tell you, is that "Hare!" is definitely the pop rock duo's best song to date, and a song that, more than it being my favourite OP of the season (in a season of disappointing OPs), it fits perfectly into the show's rhythm naturally. It's the same story with Little Glee Monster's ED with the calm and traditional feels, and I couldn't be happier for this. All in all, Tensui no Sakuna-hime a.k.a Sakuna: Of Rice and Ruin is more than just a commercial success of a game; its anime adaptation is even more underrated, replicating the subtle gentleness of a world so busy with things happening left and right, that its simple and cozy moments are the definition of a slow-paced, but heartwarming show that'll hit you in the feels indefinitely for a faithful adaptation. It's IMO the best of the 3 P.A. Works shows for the Summer 2024 season, and you opt NOT to miss this one, now that the time's right to binge and (possibly) experience the gane for yourself when all is said and done.
-Wynter-
October 16, 2025
Animes like these never really have people jumping to recommend them to others, but in these little shows you can sometimes find something really quite decent and that’s what this is. I always enjoyed the vibes of the farming villages and countryside when watching Inuyasha, but could you really make a whole 13 series anime about rice? Well here’s the little secret guys, it’s not really all about farming. But okay to answer the question, can you make an anime about rice? Let’s start with the visuals. There isn’t much to complain about, the landscapes are generally beautiful, the characters less so, bur that’sbecause of the style of art, not really an issue with artist skill. I must say though, character design is very hit or miss. On the one hand you can get, say, a Yui or a Kamuhitsuki, while on the other hand you can get a Kinta, or some of the regular inhabitants of the capital city. Yeah, overall the characters are not the best to look at. The animation can be described as simply normal. They do water and crops pretty well, but it is a bit lacking when it comes to battle scenes, especially during the beginning. Now while characters might be badly designed sometimes, that hails in comparison to how badly written some are. Well, I’m moreso talking about one specific character, that being of course Kinta. During the beginning of the show I questioned why they even included all these other characters. Everything focused on Sakuna, the rest didn’t contribute anything at all, they barely spoke and barely did well anything at all. But as it went on I wished for it to go back because Kinta was so unbearable. Now I understand that him acting this way is part of the story and just like everyone else he matures and grows as the show goes on, but for those episodes before we saw him lighten up, every time he was on screen I would despair. He was mean, bratty, contributed nothing but expected everything and so much more. It certainly didn’t help he is heinous looking, and has a voice to match his looks. Well his voice isn’t that bad, but it isn’t good either. Ultimately what I’m trying to say here is Kinta is so uniquely annoying as a character it took me out of the show for a while. As for the other characters, they get their time and I think they’re all fairly decent, with the notable one being Kokorowa, I thought she was a very nice and complicated figure who showed lots of complexity and growth. Now Sakuna had 2 ways it could play out story-wise. It could be about the rice farm totally, the relationships between the characters, the hardships of agricultural life and watching Sakuna mature and step up to her role as goddess of the harvest. Then there is the way that it went. I suppose it would be pretty boring if it just focused on the farming life. I’m trying to avoid spoilers, so I’ll just say that by the last episodes of the show, rice has really nothing to do with the story at all. And I’m not saying this is bad, in fact I actually quite enjoyed the story. It wasn’t exactly hard-hitting or emotionally complex, but it was entertaining, and that’s what matters right? The “oh, all our side characters are slowly developing into gods” part took me ont of it though. The reason I can say that and still mark my review as having no spoilers is because that part of the story has quite literally 0 bearing on anything else. It’s just kind of thrown in there for no good reason at all. A big theme of the show is suicidal empathy. Well, the creators probably wouldn’t say it that way. It’s displayed as essentially a good in the show. Sakuna and her crew really don’t seem to learn their lesson about it. “Oh but if we did x we would be no different than y!” They learn the hard way the results, and are forced to confront reality. It was annoying watching it play out, but it’s tolerable. And I must also say, the final episode was really great. It can get slow in the episodes building up to it, but it really stood out and proved its worth. Now I don’t know if this is just me showing my cultural ignorance here, but based on the visuals and even storyline, one might expect the characters to be speaking Chinese instead of Japanese, just based on my experience with Chinese media. But they’re not and it is a distinctly Japanese show. Especially with the focus on demons. So, would Sakuna: of rice and ruin be something I recommend first to someone? No, probably not, but thats because it really isn’t that kind of show. It’s humble and hidden away, something quick you watch in between bigger names, and are impressed at its performance. It’s an “if you have the time” anime, and it does its job pretty well. So go and enjoy the nice and decent scenes of growing rice, and everything else that comes with doing it on the isle of demons.
chekkit
September 29, 2024
A pretty chill anime with a really chill vibe. As someone who thought I'd drop this on the first episode, I ended up keeping up with it--if only because I enjoyed the art style and vibe to it. There's nothing particularly special about Sakuna: of Rice and Ruin. It's one that requires patience and being able to get past the first episode where it gives a terrible first impression between the character introductions and the fact that the main focus of the games, the plot itself, /the rice/... is super CGI. Something that can be a big turn off for a lot of people, meincluded. But it was only the rice? Sure why not. Regardless of this first impression, I found myself feeling comfortable with the overall art style and the cozyness with it. I enjoy the ending theme song most of all. Most of your beginning cast of characters aren't very likeable at the start and they don't really grow on you until much later. And even when they do "grow", it's very minimal. A lot of what I really wanted to see and learn, you don't really get to until the final few episodes. Of Sakuna's actual fighting plot, the enemies, finding things out about her parents... the real meat of it you'll find in those last episodes. Before that however? This anime reminded me of my childhood days where I'd turn on the tv and a pokemon cartoon would be showing. Because it's very much like watching a children's show and the way the character's personalities are is very akin to those olden days of watching cliche anime like that. The anime isn't bad, but it's not great. It's average at best, and truly is enjoyable... sometimes. I'd go into this with tempered expectations.
XanWasting
July 12, 2025
It's a story about a girl learning the weight of responsibility and joy of reaping fruits of one's work. Watching it is quite soothing, with an endearing protagonist and likeable cast. If I had to point out its shortcomings, there isn't much to chew on regarding plot, and while climaxes are done well, they are a bit bland. I just watched them with a smile, but if they were utilised to their true potential I'd cry no doubt. It's like a masterpiece painting, except it's done in crayons. Sure, it's nice, but feels a bit flat. Nonetheless, I can, with clear conscience, recommend it as a worthwhile show.Considering the source material comes from some game that just had enough money to make a 12 episode commercial for itself, it is really impressive what they managed to create.
KuroiKizu
September 29, 2024
First things first, I LOVE the game this Anime is based on, so I review from a point of comparison and focus less on character and story progression. Tensui no Sakuna-hime is a game adaption of "Sakuna: Of Rice and Ruin" which is a mix of 2D Hack 'n Slay and 3D Rice farming while containing some RPG elements like the crafting of clothes and weapons. However, as you may know Anime adaptions of video games are kinda a gamble - there are great ones like Persona 4, pretty solid ones like Valkyria Chronicles, and such disappointments you regret you ever watched it (I'm looking atyou, Corpse Party). So which type is Sakuna-hime? Well, let me explain. If you played the game, you will notice the producers of this Anime didn't just played it as well, they LOVED it! You have the same outfits and voice actors of the characters, the mountain pass, the fields, the cabins are perfectly adapted as well - hell, they even sit in the same order while eating diner. You have some of the comments Sakuna uses in the game like when she steps on the watered field. On plus, every episode contains some information about rice and its planting. So yeah, they didn't produced this Anime just for the sake of it, you can feel they put their heart in it! But as I pointed out in another review, an adaption can - but doesn't has to - be close to its source material, so how about the changes? Well, in the game you have a lot of fighting to explore the island and collect materials, but here, they kept out a lot. On the one hand it's understandable that you can't focus too much on the fights if you only have 13 episodes to tell such a wide story (24 to 26 episodes would have been better), but therefore it's kinda hard to feel all the pressure Sakuna is going through at the beginning of the story. I mean, yes, there are some short fight scenes, but it's only mentioned and not really shown that she has to do so like every day while also planting the rice. Furthermore, some chronological orders were changed, but not really for the better - the story about Kinta, Yui and the Crane for example takes place in the later game but here it's in the first half of the Anime which let to lose some impact. The same problem occurs within the last episodes with the drama around Tama which they cramed in only one episode instead of building it up in the middle of the story and fulfil it near the end. Therefore it also lacks of impact. Oh... and a similar issue is there when it comes to the volcano and Kokorowa-hime. Also, there is no mentioning what will happan to all the characters after the end of the story like you had in the game. However, that all is complaining at a high level since you have a lot of effort put in this Anime and I just can repeat myself that 13 episodes are way too short for such a wide story. That's why when I saw there will be an Anime adaption, I thought they would do 2 seasons to capture everything. So my biggest criticism is just that the Anime is too short, which leads in my opinion to the problem, that the first half feels more like a kind of slice of life and the second part like it forced the rest of the story to happen (even if I wouldn't know the game). The art is solid and nothing special, but THANK GOD there is no shitty CGI in it! The music is just on top! Most of the time you have the music of the game, which let you feel home if you played it, and the OP and ED just fit perfect and send you good vibes - especially the OP. In Conclusion, this adaption is solid to great. This Anime has a lot of heart and effort in it and let you feel everything from joy to concern to hope. The only weakness is that it's too short and would has need more episodes to capture everything and to keep a better pacing. But either way, you will have a good time watching it. If I wouldn't know and love the game, I would say it's just a solid 7 and recommand, from a perspective of a game adaption an 8 or maybe 9 with little mixed feelings. So, since we unfortunately don't have a 7.5 rating, I round up to 8 and recommand ;)
Ранг
#6063
Популярность
#5376
Участники
20,884
В избранном
30
Эпизоды
13